AGS: Engine: Fix override_multitasking type for platforms where char is unsigned

This commit is contained in:
Donovan Watteau 2024-08-03 13:28:21 +02:00 committed by Paul Gilbert
parent be8170e124
commit bdf15a63af

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@ -100,7 +100,7 @@ struct GameSetup {
// User's overrides and hacks
int override_script_os; // pretend engine is running on this eScriptSystemOSID
char override_multitasking; // -1 for none, 0 or 1 to lock in the on/off mode
signed char override_multitasking; // -1 for none, 0 or 1 to lock in the on/off mode
bool override_upscale; // whether upscale old games that supported that
// assume game data version when restoring legacy save format
GameDataVersion legacysave_assume_dataver = kGameVersion_Undefined;