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AGS: Engine: Fix override_multitasking type for platforms where char
is unsigned
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@ -100,7 +100,7 @@ struct GameSetup {
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// User's overrides and hacks
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int override_script_os; // pretend engine is running on this eScriptSystemOSID
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char override_multitasking; // -1 for none, 0 or 1 to lock in the on/off mode
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signed char override_multitasking; // -1 for none, 0 or 1 to lock in the on/off mode
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bool override_upscale; // whether upscale old games that supported that
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// assume game data version when restoring legacy save format
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GameDataVersion legacysave_assume_dataver = kGameVersion_Undefined;
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