remove libmpeg2 'support', as we support DXA cutscenes now and mpeg2 was never working well on PSP

svn-id: r25489
This commit is contained in:
Joost Peters 2007-02-11 11:47:05 +00:00
parent c9202232ab
commit beef3b3a87
2 changed files with 4 additions and 11 deletions

View File

@ -48,10 +48,6 @@ LIBS += -lmad
CXXFLAGS+= -DUSE_VORBIS -DUSE_TREMOR
LIBS += -lvorbisidec
#comment this out if you don't want to use libmpeg2
CXXFLAGS+= -DUSE_MPEG2
LIBS += -lmpeg2
LIBS += `$(PSPBIN)/sdl-config --libs` -lz -lstdc++ -lc -lpspdisplay -lpspgu -lpspctrl -lpspsdk -lpspnet -lpspnet_inet -lpsputility -lpspsdk -lpspuser
CXXFLAGS := $(CXXFLAGS) -fno-exceptions -fno-rtti

View File

@ -1,4 +1,4 @@
ScummVM-PSP 0.9.0SVN README
ScummVM-PSP 0.10.0SVN README
===========================
Installation
@ -35,6 +35,9 @@ Notes
- Sleep/Suspend mode currently isn't supported, so don't use it when
running ScummVM.
- This README may be outdated, for more up-to-date instructions and notes see
the PSP Port Wiki: http://wiki.scummvm.org/index.php/PlayStation_Portable
Frequently Asked Questions
==========================
@ -85,12 +88,6 @@ To build ScummVM for PSP you need:
- libTremor(*) (svn co svn://svn.pspdev.org/psp/trunk/libTremor)
- libmpeg2(*) (http://libmpeg2.sf.net)
Note: As this is not in pspdev svn, you'll need to build
it manually. Adding a psp target/host to config.sub and
using a configure line similar to the SDL port worked for
me.
(*) = optional
When you've installed these libraries (read their README.PSP for instructions),