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added AKC_StartVarAnim opcode for akos_increaseAnims
svn-id: r6660
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@ -1410,6 +1410,7 @@ bool Scumm::akos_increaseAnim(Actor *a, int chan, byte *aksq, uint16 *akfo, int
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case AKC_Ignore2:
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case AKC_Ignore:
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case AKC_StartAnim:
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case AKC_StartVarAnim:
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case AKC_CmdQue3:
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curpos += 3;
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break;
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