filled in f-kludge stuff, and make it push(0) - now we don't crash anymore

svn-id: r6112
This commit is contained in:
Max Horn 2002-12-25 02:12:12 +00:00
parent 2c01dc8536
commit bf41dbdba3

View File

@ -264,10 +264,10 @@ void Scumm_v8::setupOpcodes()
OPCODE(o8_soundKludge),
OPCODE(o8_system),
/* B4 */
OPCODE(o6_saveRestoreVerbs),
OPCODE(o6_invalid),
OPCODE(o6_invalid),
OPCODE(o6_invalid),
OPCODE(o6_invalid),
OPCODE(o6_drawBox),
/* B8 */
OPCODE(o6_invalid),
OPCODE(o6_invalid),
@ -311,7 +311,7 @@ void Scumm_v8::setupOpcodes()
/* D8 */
OPCODE(o8_kludge2),
OPCODE(o6_invalid),
OPCODE(o6_invalid),
OPCODE(o6_getVerbEntrypoint),
OPCODE(o6_getActorFromXY),
/* DC */
OPCODE(o6_findObject),
@ -493,6 +493,7 @@ void Scumm_v8::decodeParseString(int m, int n)
break;
case 0xCD: // SO_PRINT_CHARSET Set print character set
// FIXME - TODO
pop();
break;
case 0xCE:
_string[m].center = false;
@ -1171,13 +1172,24 @@ void Scumm_v8::o8_kludge2()
getStackList(args, sizeof(args) / sizeof(args[0]));
switch (args[0]) {
case 0xE0:
// TODO - ReadRegistryValue
push(0);
break;
case 0xCE: // getRGBSlot
case 0xD3: // getKeyState
case 0xD7: // getBox
case 0xD8: // findBlastObject
case 0xD9: // actorHit
case 0xDA: // lipSyncWidth
case 0xDB: // lipSyncHeight
case 0xDC: // actorTalkAnimation
case 0xDD: // getMasterSFXVol
case 0xDE: // getMasterVoiceVol
case 0xDF: // getMasterMusicVol
case 0xE0: // readRegistryValue
default:
// FIXME - hack!
push(0);
warning("o8_kludge2: default case %d", args[0]);
}
}
void Scumm_v8::o8_getObjectImageX()