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SCI32: Fix rendering of non-ASCII characters
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@ -211,12 +211,12 @@ void GfxText32::drawChar(const char charIndex) {
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SciBitmap &bitmap = *_segMan->lookupBitmap(_bitmap);
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byte *pixels = bitmap.getPixels();
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_font->drawToBuffer(charIndex, _drawPosition.y, _drawPosition.x, _foreColor, _dimmed, pixels, _width, _height);
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_drawPosition.x += _font->getCharWidth(charIndex);
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_font->drawToBuffer((unsigned char)charIndex, _drawPosition.y, _drawPosition.x, _foreColor, _dimmed, pixels, _width, _height);
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_drawPosition.x += _font->getCharWidth((unsigned char)charIndex);
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}
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uint16 GfxText32::getCharWidth(const char charIndex, const bool doScaling) const {
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uint16 width = _font->getCharWidth(charIndex);
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uint16 width = _font->getCharWidth((unsigned char)charIndex);
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if (doScaling) {
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width = scaleUpWidth(width);
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}
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