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Change some comments to use "AdLib" instead of "adlib".
svn-id: r47534
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@ -226,8 +226,8 @@ void SoundManager::addSound(uint8 soundIndex, bool tidyFlag) {
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if (_isRoland)
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newEntry->volume = rec.volume;
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else /* resource volumes do not seem to work well with our adlib emu */
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newEntry->volume = 240; /* 255 causes clipping with adlib */
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else /* resource volumes do not seem to work well with our AdLib emu */
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newEntry->volume = 240; /* 255 causes clipping with AdLib */
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_activeSounds.push_back(SoundList::value_type(newEntry));
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@ -311,7 +311,7 @@ void MidiDriver_AdLib::send(uint32 b) {
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case 0xc0:
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_channels[channel].patch = op1;
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break;
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// The original adlib driver from sierra ignores aftertouch completely, so should we
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// The original AdLib driver from sierra ignores aftertouch completely, so should we
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case 0xa0: // Polyphonic key pressure (aftertouch)
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case 0xd0: // Channel pressure (aftertouch)
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break;
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@ -790,7 +790,7 @@ int MidiPlayer_AdLib::open(ResourceManager *resMan) {
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if (res) {
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ok = static_cast<MidiDriver_AdLib *>(_driver)->loadResource(res->data, res->size);
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} else {
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// Early SCI0 games have the sound bank embedded in the adlib driver
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// Early SCI0 games have the sound bank embedded in the AdLib driver
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Common::File f;
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@ -340,7 +340,7 @@ int BaseSongIterator::parseMidiCommand(byte *buf, int *result, SongIteratorChann
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}
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case 0x04: /* UNKNOWN NYI (happens in LSL2 gameshow) */
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case 0x46: /* UNKNOWN NYI (happens in LSL3 binoculars) */
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case 0x61: /* UNKNOWN NYI (special for adlib? Iceman) */
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case 0x61: /* UNKNOWN NYI (special for AdLib? Iceman) */
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case 0x73: /* UNKNOWN NYI (happens in Hoyle) */
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case 0xd1: /* UNKNOWN NYI (happens in KQ4 when riding the unicorn) */
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return /* Execute next command */
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@ -78,7 +78,7 @@ int AdLibMusic::readBuffer(int16 *data, const int numSamples) {
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void AdLibMusic::setupPointers() {
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if (SkyEngine::_systemVars.gameVersion == 109) {
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// disk demo uses a different adlib driver version, some offsets have changed
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// disk demo uses a different AdLib driver version, some offsets have changed
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//_musicDataLoc = (_musicData[0x11CC] << 8) | _musicData[0x11CB];
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//_initSequence = _musicData + 0xEC8;
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@ -83,7 +83,7 @@ static const MidiDriverDescription s_musicDrivers[] = {
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{"mt32", "MT-32 Emulation", MD_MT32, MDT_MIDI},
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#endif
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// The flags for the "adlib" driver indicates that it can do adlib and MIDI.
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// The flags for the "adlib" driver indicates that it can do AdLib and MIDI.
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{"adlib", "AdLib", MD_ADLIB, MDT_ADLIB},
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{"pcspk", "PC Speaker", MD_PCSPK, MDT_PCSPK},
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{"pcjr", "IBM PCjr", MD_PCJR, MDT_PCSPK},
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