mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-12 03:56:20 +00:00
Using getChild() with getChild() throws an assertion (a regression of the latest FS node changes). Commenting out this line with a FIXME so that SAGA games can work once again under Windows
svn-id: r34855
This commit is contained in:
parent
b7a219ebc6
commit
c03f0219ca
@ -102,7 +102,10 @@ SagaEngine::SagaEngine(OSystem *syst, const SAGAGameDescription *gameDesc)
|
||||
|
||||
// The Multi-OS version puts the voices file in the root directory of
|
||||
// the CD. The rest of the data files are in game/itedata
|
||||
Common::File::addDefaultDirectory(_gameDataDir.getChild("game").getChild("itedata"));
|
||||
// FIXME: This stops games from working under Windows. An assert is thrown when
|
||||
// starting the games (_realNode is null in FSNode::getPath() in common/fs.cpp line 113)
|
||||
// Commenting it out for now
|
||||
//Common::File::addDefaultDirectory(_gameDataDir.getChild("game").getChild("itedata"));
|
||||
|
||||
// Mac CD Wyrmkeep
|
||||
Common::File::addDefaultDirectory(_gameDataDir.getChild("patch"));
|
||||
|
Loading…
Reference in New Issue
Block a user