diff --git a/engines/bladerunner/debugger.cpp b/engines/bladerunner/debugger.cpp index 426bdda0d2c..d6b535e8b79 100644 --- a/engines/bladerunner/debugger.cpp +++ b/engines/bladerunner/debugger.cpp @@ -264,6 +264,8 @@ bool Debugger::cmdAnimation(int argc, const char **argv) { int animationNext = -1; actor->queryAnimationState(&animationState, &animationFrame, &animationStateNext, &animationNext); + (void)animationsList; + debugPrintf("actorAnimationMode(%s) = %i, model: %i, goal: %i, state:%i, frame:%i, stateNext: %i, nextModelId: %i, showDamageWhenMoving = %i, inCombat = %i\n", _vm->_textActorNames->getText(actorId), actor->getAnimationMode(),