sword2: base psx demo detection on screens.clu, and let the user decide between full and demo version at the time of adding the game

svn-id: r40937
This commit is contained in:
Fabio Battaglia 2009-05-27 09:52:32 +00:00
parent 4dccd309e2
commit c0d13da750

View File

@ -69,7 +69,7 @@ static const GameSettings sword2_settings[] = {
{"sword2", "Broken Sword 2: The Smoking Mirror", 0, "players.clu" },
{"sword2alt", "Broken Sword 2: The Smoking Mirror (alt)", 0, "r2ctlns.ocx" },
{"sword2psx", "Broken Sword 2: The Smoking Mirror (PlayStation)", 0, "screens.clu"},
{"sword2psxdemo", "Broken Sword 2: The Smoking Mirror (PlayStation/Demo)", Sword2::GF_DEMO, "rdemo.str"},
{"sword2psxdemo", "Broken Sword 2: The Smoking Mirror (PlayStation/Demo)", Sword2::GF_DEMO, "screens.clu"},
{"sword2demo", "Broken Sword 2: The Smoking Mirror (Demo)", Sword2::GF_DEMO, "players.clu" },
{NULL, NULL, 0, NULL}
};