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sword2: base psx demo detection on screens.clu, and let the user decide between full and demo version at the time of adding the game
svn-id: r40937
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@ -69,7 +69,7 @@ static const GameSettings sword2_settings[] = {
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{"sword2", "Broken Sword 2: The Smoking Mirror", 0, "players.clu" },
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{"sword2alt", "Broken Sword 2: The Smoking Mirror (alt)", 0, "r2ctlns.ocx" },
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{"sword2psx", "Broken Sword 2: The Smoking Mirror (PlayStation)", 0, "screens.clu"},
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{"sword2psxdemo", "Broken Sword 2: The Smoking Mirror (PlayStation/Demo)", Sword2::GF_DEMO, "rdemo.str"},
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{"sword2psxdemo", "Broken Sword 2: The Smoking Mirror (PlayStation/Demo)", Sword2::GF_DEMO, "screens.clu"},
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{"sword2demo", "Broken Sword 2: The Smoking Mirror (Demo)", Sword2::GF_DEMO, "players.clu" },
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{NULL, NULL, 0, NULL}
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};
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