mirror of
https://github.com/libretro/scummvm.git
synced 2025-01-14 13:58:01 +00:00
DREAMWEB: Move a few methods to DreamBase, remove some unused code
This commit is contained in:
parent
2521646676
commit
c0e2dddd27
@ -48,7 +48,11 @@ public:
|
||||
|
||||
|
||||
public:
|
||||
// TODO: Move functions from stubs.h which do not access any Context member variables to here.
|
||||
uint8 getNextWord(const Frame *charSet, const uint8 *string, uint8 *totalWidth, uint8 *charCount);
|
||||
uint8 getNumber(const Frame *charSet, const uint8 *string, uint16 maxWidth, bool centered, uint16 *offset);
|
||||
uint8 kernChars(uint8 firstChar, uint8 secondChar, uint8 width);
|
||||
|
||||
// TODO: Move more methods from stubs.h to here.
|
||||
};
|
||||
|
||||
|
||||
|
@ -32,7 +32,7 @@ void DreamGenContext::printBoth(const Frame *charSet, uint16 *x, uint16 y, uint8
|
||||
*x = newX;
|
||||
}
|
||||
|
||||
uint8 DreamGenContext::getNextWord(const Frame *charSet, const uint8 *string, uint8 *totalWidth, uint8 *charCount) {
|
||||
uint8 DreamBase::getNextWord(const Frame *charSet, const uint8 *string, uint8 *totalWidth, uint8 *charCount) {
|
||||
*totalWidth = 0;
|
||||
*charCount = 0;
|
||||
while(true) {
|
||||
@ -50,22 +50,13 @@ uint8 DreamGenContext::getNextWord(const Frame *charSet, const uint8 *string, ui
|
||||
firstChar = engine->modifyChar(firstChar);
|
||||
if (firstChar != 255) {
|
||||
uint8 secondChar = *string;
|
||||
uint8 width = charSet[firstChar - 32 + data.word(kCharshift)].width;
|
||||
uint8 width = charSet[firstChar - 32 + data.word(DreamGenContext::kCharshift)].width;
|
||||
width = kernChars(firstChar, secondChar, width);
|
||||
*totalWidth += width;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void DreamGenContext::printChar() {
|
||||
uint16 x = di;
|
||||
uint8 width, height;
|
||||
printChar((const Frame *)ds.ptr(0, 0), &x, bx, al, ah, &width, &height);
|
||||
di = x;
|
||||
cl = width;
|
||||
ch = height;
|
||||
}
|
||||
|
||||
void DreamGenContext::printChar(const Frame *charSet, uint16* x, uint16 y, uint8 c, uint8 nextChar, uint8 *width, uint8 *height) {
|
||||
if (c == 255)
|
||||
return;
|
||||
@ -88,10 +79,6 @@ void DreamGenContext::printChar(const Frame *charSet, uint16 x, uint16 y, uint8
|
||||
printChar(charSet, &x, y, c, nextChar, width, height);
|
||||
}
|
||||
|
||||
void DreamGenContext::printSlow() {
|
||||
al = printSlow(es.ptr(si, 0), di, bx, dl, (bool)(dl & 1));
|
||||
}
|
||||
|
||||
uint8 DreamGenContext::printSlow(const uint8 *string, uint16 x, uint16 y, uint8 maxWidth, bool centered) {
|
||||
data.byte(kPointerframe) = 1;
|
||||
data.byte(kPointermode) = 3;
|
||||
@ -171,7 +158,7 @@ uint8 DreamGenContext::printDirect(const uint8** string, uint16 x, uint16 *y, ui
|
||||
}
|
||||
}
|
||||
|
||||
uint8 DreamGenContext::getNumber(const Frame *charSet, const uint8 *string, uint16 maxWidth, bool centered, uint16* offset) {
|
||||
uint8 DreamBase::getNumber(const Frame *charSet, const uint8 *string, uint16 maxWidth, bool centered, uint16* offset) {
|
||||
uint8 totalWidth = 0;
|
||||
uint8 charCount = 0;
|
||||
while (true) {
|
||||
@ -210,7 +197,7 @@ uint8 DreamGenContext::getNumber(const Frame *charSet, const uint8 *string, uint
|
||||
}
|
||||
}
|
||||
|
||||
uint8 DreamGenContext::kernChars(uint8 firstChar, uint8 secondChar, uint8 width) {
|
||||
uint8 DreamBase::kernChars(uint8 firstChar, uint8 secondChar, uint8 width) {
|
||||
if ((firstChar == 'a') || (firstChar == 'u')) {
|
||||
if ((secondChar == 'n') || (secondChar == 't') || (secondChar == 'r') || (secondChar == 'i') || (secondChar == 'l'))
|
||||
return width-1;
|
||||
|
@ -70,9 +70,7 @@
|
||||
void seeCommandTail();
|
||||
void randomNumber();
|
||||
void quickQuit2();
|
||||
uint8 getNextWord(const Frame *charSet, const uint8 *string, uint8 *totalWidth, uint8 *charCount);
|
||||
void printBoth(const Frame* charSet, uint16 *x, uint16 y, uint8 c, uint8 nextChar);
|
||||
void printChar();
|
||||
void printChar(const Frame* charSet, uint16 *x, uint16 y, uint8 c, uint8 nextChar, uint8 *width, uint8 *height);
|
||||
void printChar(const Frame* charSet, uint16 x, uint16 y, uint8 c, uint8 nextChar, uint8 *width, uint8 *height);
|
||||
void printDirect();
|
||||
@ -86,10 +84,7 @@
|
||||
void getUnderTimed();
|
||||
void putUnderTimed();
|
||||
uint8 printSlow(const uint8 *string, uint16 x, uint16 y, uint8 maxWidth, bool centered);
|
||||
void printSlow();
|
||||
void dumpTextLine();
|
||||
uint8 getNumber(const Frame *charSet, const uint8 *string, uint16 maxWidth, bool centered, uint16 *offset);
|
||||
uint8 kernChars(uint8 firstChar, uint8 secondChar, uint8 width);
|
||||
void oldToNames();
|
||||
void namesToOld();
|
||||
void loadPalFromIFF();
|
||||
|
Loading…
x
Reference in New Issue
Block a user