Remove workaround for dsound problem in sdl on win32, since it is fixed by sdl 1.2.5.

svn-id: r5108
This commit is contained in:
Travis Howell 2002-10-08 07:36:25 +00:00
parent 42089431bd
commit c10698a614

View File

@ -46,10 +46,6 @@ OSystem *OSystem_SDL_Common::create(int gfx_mode, bool full_screen) {
error("Could not initialize SDL: %s.\n", SDL_GetError());
}
#ifdef WIN32 // Use waveout on win32, not
SDL_AudioInit("waveout"); // dsound - unfortunatly dsound
#endif // doesn't do COOPERATIVE mode
SDL_ShowCursor(SDL_DISABLE);
// Setup the icon