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SCUMM: Implement basic basketball court data parsing
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@ -1393,6 +1393,7 @@ int32 LogicHEbasketball::dispatch(int op, int numArgs, int32 *args) {
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break;
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case 1050:
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res = op_1050(args);
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break;
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case 1051:
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@ -1401,6 +1402,10 @@ int32 LogicHEbasketball::dispatch(int op, int numArgs, int32 *args) {
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case 1052:
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break;
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case 1053:
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res = op_1053();
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break;
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case 1056:
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break;
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@ -1459,6 +1464,74 @@ int LogicHEbasketball::op_1012() {
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return 1;
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}
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int LogicHEbasketball::op_1050(int32 *args) {
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// This function loads the court data
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static const char *courtNames[] = {
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"Dobbaguchi", "Jocindas", "SandyFlats", "Queens",
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"Park", "Scheffler", "Polk", "McMillan",
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"CrownHill", "Memorial", "TechState", "Garden",
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"Moon", "Barn"
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};
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Common::String courtFileName = Common::String::format("data/courts/%s.cof", courtNames[args[0] - 1]);
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Common::File file;
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if (!file.open(courtFileName))
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error("Could not open file '%s'", courtFileName.c_str());
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debug(0, "Loading court data from '%s'", courtFileName.c_str());
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// First, read in the header
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file.readUint32LE(); // Header size (?)
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char version[6];
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file.read(version, 5);
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version[5] = 0;
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if (strcmp(version, "01.05"))
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error("Invalid court version field: %s", version);
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uint32 objectCount = file.readUint32LE();
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for (uint32 i = 0; i < objectCount; i++) {
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char nameBuf[100];
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memset(nameBuf, 0, sizeof(nameBuf));
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uint32 nameLength = file.readUint32LE();
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assert(nameLength < sizeof(nameBuf) - 1);
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file.read(nameBuf, nameLength);
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CourtObject object;
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object.name = nameBuf;
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object.type = (CourtObjectType)file.readUint32LE();
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for (uint32 j = 0; j < 10; j++)
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object.data[j] = file.readUint32LE();
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debug(1, "Found court object '%s' - Type %d", nameBuf, object.type);
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// Store backboard object indices for later
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if (object.type == kObjectTypeBackboard) {
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if (object.data[7] + object.data[4] / 2 >= 6000)
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_backboardObjectRight = i;
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else
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_backboardObjectLeft = i;
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}
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_courtObjects.push_back(object);
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}
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// TODO: Some other variables are initialized with constants here
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return 1;
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}
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int LogicHEbasketball::op_1053() {
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_courtObjects.clear();
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// TODO: This also calls op_1065 with one argument (5)
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return 1;
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}
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/***********************
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* Moonbase Commander
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*
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@ -177,6 +177,25 @@ public:
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private:
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int op_1012();
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int op_1050(int32 *args);
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int op_1053();
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// op_1050 loads court object data
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enum CourtObjectType {
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kObjectTypeBackboard = 1,
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kObjectTypeRim = 2,
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kObjectTypeOther = 3,
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kObjectTypeFloor = 4
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};
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struct CourtObject {
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Common::String name;
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CourtObjectType type;
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uint32 data[10];
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};
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Common::Array<CourtObject> _courtObjects;
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uint32 _backboardObjectLeft, _backboardObjectRight;
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};
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class LogicHEmoonbase : public LogicHE {
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