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Fix regression in C64 zak, script 5 was not been run when room changed
svn-id: r21273
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@ -195,7 +195,7 @@ void ScummEngine::startScene(int room, Actor *a, int objectNr) {
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_egoPositioned = false;
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runEntryScript();
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if ((_game.version <= 2) && !(_game.platform == Common::kPlatformC64)) {
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if ((_game.version <= 2) && !(_game.id == GID_MANIAC && _game.platform == Common::kPlatformC64)) {
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runScript(5, 0, 0, 0);
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} else if (_game.version >= 5 && _game.version <= 6) {
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if (a && !_egoPositioned) {
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