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PINK: fixed crash in Hokus Pokus
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@ -53,7 +53,7 @@ void SeqTimer::update() {
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calculateUpdatesCount();
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SupportingActor *actor = static_cast<SupportingActor*>(_sequencer->_page->findActor(_actor));
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if (!_sequencer->findSequenceActorState(actor->getName())){
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if (actor && !_sequencer->findSequenceActorState(actor->getName())){
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actor->onTimerMessage();
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}
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}
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