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This is now obsolete
svn-id: r17298
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@ -1232,7 +1232,6 @@ int ScummEngine::getActorFromPos(int x, int y) {
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void ScummEngine::actorTalk(const byte *msg) {
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Actor *a;
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_lastStringTag[0] = 0;
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addMessageToStack(msg, _charsetBuffer, sizeof(_charsetBuffer));
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// Play associated speech, if any
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