Korean is kr, not ko

svn-id: r8279
This commit is contained in:
Max Horn 2003-06-02 22:07:41 +00:00
parent 06d340b47e
commit c1dcc1a1ec
2 changed files with 3 additions and 3 deletions

2
README
View File

@ -393,7 +393,7 @@ ScummVM includes a language option for the Curse of Money Island and the Simon t
es - Spanish es - Spanish
jp - Japanese jp - Japanese
zh - Chinese zh - Chinese
ko - Korean kr - Korean
hb - Hebrew hb - Hebrew
Graphics filters: Graphics filters:

View File

@ -56,7 +56,7 @@ static const char USAGE_STRING[] =
"\t-g<mode> - graphics mode (normal,2x,3x,2xsai,super2xsai,supereagle,advmame2x,advmame3x,tv2x,dotmatrix)\n" "\t-g<mode> - graphics mode (normal,2x,3x,2xsai,super2xsai,supereagle,advmame2x,advmame3x,tv2x,dotmatrix)\n"
"\t-e<mode> - set music engine (see README for details)\n" "\t-e<mode> - set music engine (see README for details)\n"
"\t-a - specify game is amiga version\n" "\t-a - specify game is amiga version\n"
"\t-q<lang> - specify language (en,de,fr,it,pt,es,jp,zh,ko,hb)\n" "\t-q<lang> - specify language (en,de,fr,it,pt,es,jp,zh,kr,hb)\n"
"\n" "\n"
"\t-c<num> - use cdrom <num> for cd audio\n" "\t-c<num> - use cdrom <num> for cd audio\n"
"\t-m<num> - set music volume to <num> (0-255)\n" "\t-m<num> - set music volume to <num> (0-255)\n"
@ -117,7 +117,7 @@ static const struct Language languages[] = {
{"es", "Spanish", ES_ESP}, {"es", "Spanish", ES_ESP},
{"jp", "Japanese", JA_JPN}, {"jp", "Japanese", JA_JPN},
{"zh", "Chinese (Taiwan)", ZH_TWN}, {"zh", "Chinese (Taiwan)", ZH_TWN},
{"ko", "Korean", KO_KOR}, {"kr", "Korean", KO_KOR},
{"hb", "Hebrew", HB_HEB}, {"hb", "Hebrew", HB_HEB},
{0, 0, 0} {0, 0, 0}
}; };