From c25f24efc74340c45e25382430b8b9b820a68775 Mon Sep 17 00:00:00 2001 From: Filippos Karapetis Date: Mon, 4 Jan 2010 08:34:07 +0000 Subject: [PATCH] Removed the now unused GuiDummy class svn-id: r46967 --- engines/sci/gui/gui_dummy.h | 55 ------------------------------------- engines/sci/sci.cpp | 15 +--------- 2 files changed, 1 insertion(+), 69 deletions(-) delete mode 100644 engines/sci/gui/gui_dummy.h diff --git a/engines/sci/gui/gui_dummy.h b/engines/sci/gui/gui_dummy.h deleted file mode 100644 index 6ba5a8c8dee..00000000000 --- a/engines/sci/gui/gui_dummy.h +++ /dev/null @@ -1,55 +0,0 @@ -/* ScummVM - Graphic Adventure Engine - * - * ScummVM is the legal property of its developers, whose names - * are too numerous to list here. Please refer to the COPYRIGHT - * file distributed with this source distribution. - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - * $URL$ - * $Id$ - * - */ - -#ifndef SCI_GUI_DUMMY_H -#define SCI_GUI_DUMMY_H - -#include "sci/gui/gui.h" - -namespace Sci { - -class SciGuiDummy : public SciGui { -public: - SciGuiDummy(EngineState *s, SciGuiScreen *screen, SciGuiPalette *palette, SciGuiCursor *cursor) : SciGui(s, screen, palette, cursor) {} - virtual ~SciGuiDummy() {} - - virtual uint16 onControl(byte screenMask, Common::Rect rect) { return 0; } - virtual void animate(reg_t listReference, bool cycle, int argc, reg_t *argv) {} - virtual void addToPicList(reg_t listReference, int argc, reg_t *argv) {} - virtual void addToPicView(GuiResourceId viewId, GuiViewLoopNo loopNo, GuiViewCelNo celNo, int16 leftPos, int16 topPos, int16 priority, int16 control) {} - virtual void setNowSeen(reg_t objectReference) {} - virtual bool canBeHere(reg_t curObject, reg_t listReference) { return false; } - virtual bool isItSkip(GuiResourceId viewId, int16 loopNo, int16 celNo, Common::Point position) { return false; } - virtual void baseSetter(reg_t object) {} - - virtual int16 getCelWidth(GuiResourceId viewId, int16 loopNo, int16 celNo) { return 0; } - virtual int16 getCelHeight(GuiResourceId viewId, int16 loopNo, int16 celNo) { return 0; } - virtual int16 getLoopCount(GuiResourceId viewId) { return 0; } - virtual int16 getCelCount(GuiResourceId viewId, int16 loopNo) { return 0; } -}; - -} // End of namespace Sci - -#endif diff --git a/engines/sci/sci.cpp b/engines/sci/sci.cpp index 33e7e4b9946..6cb5c876407 100644 --- a/engines/sci/sci.cpp +++ b/engines/sci/sci.cpp @@ -44,9 +44,6 @@ #include "sci/sfx/audio.h" #include "sci/sfx/soundcmd.h" #include "sci/gui/gui.h" -#ifdef ENABLE_SCI32 -#include "sci/gui/gui_dummy.h" -#endif #include "sci/gui/gui_palette.h" #include "sci/gui/gui_cursor.h" #include "sci/gui/gui_screen.h" @@ -149,13 +146,6 @@ Common::Error SciEngine::run() { if (script_init_engine(_gamestate)) return Common::kUnknownError; -#ifdef ENABLE_SCI32 - if (getSciVersion() >= SCI_VERSION_2) { - // Falsify the Views with a Dummy GUI - //_gamestate->_gui = new SciGuiDummy(_gamestate, screen, palette, cursor); - _gamestate->_gui = new SciGui(_gamestate, screen, palette, cursor); // new - } else { -#endif #ifdef INCLUDE_OLDGFX #ifndef USE_OLDGFX _gamestate->_gui = new SciGui(_gamestate, screen, palette, cursor); // new @@ -163,10 +153,7 @@ Common::Error SciEngine::run() { _gamestate->_gui = new SciGui32(_gamestate, screen, palette, cursor); // old #endif #else - _gamestate->_gui = new SciGui(_gamestate, screen, palette, cursor); -#endif -#ifdef ENABLE_SCI32 - } + _gamestate->_gui = new SciGui(_gamestate, screen, palette, cursor); #endif if (game_init(_gamestate)) { /* Initialize */