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Obsolete, this is an old file previously used with 68k+ARM version
svn-id: r20929
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#ifndef _SHARED_H_
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#define _SHARED_H_
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// OSystem : wide display
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// consider ony 480x320 screens
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// only available for 320x200 games, so use values instead of vars
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#define WIDE_PITCH 320 // pitch in portrait mode
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#define WIDE_FULL_WIDTH 320 // original screen size
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#define WIDE_HALF_WIDTH 160 // 320 / 2
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#define WIDE_HALF_HEIGHT 100 // 200 / 2
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#endif
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