Reverted the code which handles objects without a base object when loading, for now. This possibly indicates an issue related to the garbage collector

svn-id: r50142
This commit is contained in:
Filippos Karapetis 2010-06-22 15:03:19 +00:00
parent 5855cd7127
commit c28fa2cf19
3 changed files with 5 additions and 9 deletions

View File

@ -778,11 +778,11 @@ void SegManager::reconstructScripts(EngineState *s) {
Object *obj = scr->scriptObjInit(addr, false);
if (getSciVersion() < SCI_VERSION_1_1) {
if (!obj->isFreed()) {
if (!obj->initBaseObject(this, addr, false)) {
warning("Failed to locate base object for object at %04X:%04X; skipping", PRINT_REG(addr));
//scr->scriptObjRemove(addr);
}
if (!obj->initBaseObject(this, addr, false)) {
// TODO/FIXME: This should not be happening at all. It might indicate a possible issue
// with the garbage collector. It happens for example in LSL5 (German, perhaps English too).
warning("Failed to locate base object for object at %04X:%04X; skipping", PRINT_REG(addr));
scr->scriptObjRemove(addr);
}
}
}

View File

@ -268,14 +268,12 @@ Object *Script::scriptObjInit(reg_t obj_pos, bool fullObjectInit) {
return obj;
}
#if 0
void Script::scriptObjRemove(reg_t obj_pos) {
if (getSciVersion() < SCI_VERSION_1_1)
obj_pos.offset += 8;
_objects.erase(obj_pos.toUint16());
}
#endif
// This helper function is used by Script::relocateLocal and Object::relocate
static bool relocateBlock(Common::Array<reg_t> &block, int block_location, SegmentId segment, int location, size_t scriptSize) {

View File

@ -406,13 +406,11 @@ public:
*/
Object *scriptObjInit(reg_t obj_pos, bool fullObjectInit = true);
#if 0
/**
* Removes a script object
* @param obj_pos Location (segment, offset) of the object.
*/
void scriptObjRemove(reg_t obj_pos);
#endif
/**
* Processes a relocation block witin a script