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Whitespace changes.
svn-id: r25567
This commit is contained in:
parent
846a3498b8
commit
c2972f09c2
@ -531,7 +531,7 @@ int AGOSEngine::init() {
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midi.setDriver(driver);
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int ret = midi.open();
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if (ret)
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warning ("MIDI Player init failed: \"%s\"", midi.getErrorName (ret));
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warning("MIDI Player init failed: \"%s\"", midi.getErrorName (ret));
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midi.setVolume(ConfMan.getInt("music_volume"));
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if (ConfMan.hasKey("music_mute") && ConfMan.getBool("music_mute") == 1)
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@ -83,9 +83,9 @@ bool Debugger::Cmd_PlayMusic(int argc, const char **argv) {
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uint music = atoi(argv[1]);
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uint range = (_vm->getGameType() == GType_SIMON2) ? 93 : 34;
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if (music <= range) {
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_vm->loadMusic (music);
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_vm->loadMusic(music);
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if (_vm->getGameType() == GType_SIMON2)
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_vm->midi.startTrack (0);
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_vm->midi.startTrack(0);
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} else
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DebugPrintf("Music out of range (0 - %d)\n", range);
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} else
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@ -169,17 +169,17 @@ void AGOSEngine::loadMusic(uint music) {
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_gameFile->read(buf, 4);
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if (!memcmp(buf, "FORM", 4)) {
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_gameFile->seek(_gameOffsetsPtr[_musicIndexBase + music - 1], SEEK_SET);
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midi.loadXMIDI (_gameFile);
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midi.loadXMIDI(_gameFile);
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} else {
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_gameFile->seek(_gameOffsetsPtr[_musicIndexBase + music - 1], SEEK_SET);
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midi.loadMultipleSMF (_gameFile);
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midi.loadMultipleSMF(_gameFile);
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}
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_lastMusicPlayed = music;
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_nextMusicToPlay = -1;
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} else if (getGameType() == GType_SIMON1) {
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midi.stop();
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midi.setLoop (true); // Must do this BEFORE loading music. (GMF may have its own override.)
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midi.setLoop(true); // Must do this BEFORE loading music. (GMF may have its own override.)
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if (getFeatures() & GF_TALKIE) {
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// FIXME: The very last music resource, a cymbal crash for when the
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@ -188,16 +188,16 @@ void AGOSEngine::loadMusic(uint music) {
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// a loop override that acomplishes this, but there seems to be nothing
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// for this in the SMF resources.
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if (music == 35)
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midi.setLoop (false);
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midi.setLoop(false);
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_gameFile->seek(_gameOffsetsPtr[_musicIndexBase + music], SEEK_SET);
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_gameFile->read(buf, 4);
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if (!memcmp(buf, "GMF\x1", 4)) {
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_gameFile->seek(_gameOffsetsPtr[_musicIndexBase + music], SEEK_SET);
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midi.loadSMF (_gameFile, music);
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midi.loadSMF(_gameFile, music);
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} else {
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_gameFile->seek(_gameOffsetsPtr[_musicIndexBase + music], SEEK_SET);
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midi.loadMultipleSMF (_gameFile);
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midi.loadMultipleSMF(_gameFile);
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}
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} else {
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@ -209,15 +209,15 @@ void AGOSEngine::loadMusic(uint music) {
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error("loadMusic: Can't load music from '%s'", filename);
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if (getFeatures() & GF_DEMO)
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midi.loadS1D (&f);
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midi.loadS1D(&f);
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else
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midi.loadSMF (&f, music);
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midi.loadSMF(&f, music);
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}
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midi.startTrack (0);
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midi.startTrack(0);
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} else {
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midi.stop();
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midi.setLoop (true); // Must do this BEFORE loading music.
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midi.setLoop(true); // Must do this BEFORE loading music.
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char filename[15];
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File f;
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@ -226,8 +226,8 @@ void AGOSEngine::loadMusic(uint music) {
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if (f.isOpen() == false)
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error("loadMusic: Can't load music from '%s'", filename);
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midi.loadS1D (&f);
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midi.startTrack (0);
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midi.loadS1D(&f);
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midi.startTrack(0);
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}
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}
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@ -170,7 +170,7 @@ void AGOSEngine::vc71_ifSeqWaiting() {
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// This command skips the next instruction
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// unless (1) there is a track playing, AND
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// (2) there is a track queued to play after it.
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if (!midi.isPlaying (true))
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if (!midi.isPlaying(true))
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vcSkipNextInstruction();
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}
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@ -194,8 +194,8 @@ void AGOSEngine::vc72_segue() {
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if (track == -1 || track == 999) {
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midi.stop();
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} else {
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midi.setLoop (loop != 0);
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midi.startTrack (track);
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midi.setLoop(loop != 0);
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midi.startTrack(track);
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}
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}
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