DS: Fix touch input

This commit is contained in:
Matthew Stewart 2018-02-17 21:38:04 -05:00 committed by Eugene Sandulenko
parent a43f914abe
commit c36a5f3395
2 changed files with 7 additions and 7 deletions

View File

@ -443,11 +443,11 @@ void InterruptTimer3() {
x = p.rawx;
y = p.rawy;
xpx = p.px;
ypx = p.py;
//xpx = p.px;
//ypx = p.py;
// xpx = ( ((SCREEN_WIDTH -60) * x) / TOUCH_WIDTH ) - TOUCH_OFFSET_X;
// ypx = ( ((SCREEN_HEIGHT-60) * y) / TOUCH_HEIGHT ) - TOUCH_OFFSET_Y;
xpx = ( ((SCREEN_WIDTH -60) * x) / TOUCH_WIDTH ) - TOUCH_OFFSET_X;
ypx = ( ((SCREEN_HEIGHT-60) * y) / TOUCH_HEIGHT ) - TOUCH_OFFSET_Y;
// xpx = (IPC->touchX - (int16) TOUCH_CAL_X1) * CNTRL_WIDTH / TOUCH_WIDTH + (int16) (TOUCH_CNTRL_X1 - 8);
// ypx = (IPC->touchY - (int16) TOUCH_CAL_Y1) * CNTRL_HEIGHT / TOUCH_HEIGHT + (int16) (TOUCH_CNTRL_Y1 - 8);

View File

@ -2499,7 +2499,7 @@ void penUpdate() {
// if (getKeysHeld() & KEY_L) consolePrintf("%d, %d penX=%d, penY=%d tz=%d\n", IPC->touchXpx, IPC->touchYpx, penX, penY, IPC->touchZ1);
bool penDownThisFrame = (IPC->touchZ1 > 0) && (IPC->touchXpx > 0) && (IPC->touchYpx > 0);
bool penDownThisFrame = (!(IPC->buttons & 0x40)) && (IPC->touchXpx > 0) && (IPC->touchYpx > 0);
static bool moved = false;
if (( (tapScreenClicks) || getKeyboardEnable() ) && (getIsDisplayMode8Bit())) {
@ -2626,7 +2626,7 @@ void penUpdate() {
penDownSaved = true;
}
if ((IPC->touchZ1 > 0) && (IPC->touchXpx > 0) && (IPC->touchYpx > 0)) {
if ((!(IPC->buttons & 0x40)) && (IPC->touchXpx > 0) && (IPC->touchYpx > 0)) {
penX = IPC->touchXpx + touchXOffset;
penY = IPC->touchYpx + touchYOffset;
moved = true;
@ -2648,7 +2648,7 @@ void penUpdate() {
if ((IPC->touchZ1 > 0) || ((penDownFrames == 2)) ) {
if ((!(IPC->buttons & 0x40)) || ((penDownFrames == 2)) ) {
penDownLastFrame = true;
penDownFrames++;
} else {