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DS: Fix touch input
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parent
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commit
c36a5f3395
@ -443,11 +443,11 @@ void InterruptTimer3() {
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x = p.rawx;
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y = p.rawy;
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xpx = p.px;
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ypx = p.py;
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//xpx = p.px;
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//ypx = p.py;
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// xpx = ( ((SCREEN_WIDTH -60) * x) / TOUCH_WIDTH ) - TOUCH_OFFSET_X;
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// ypx = ( ((SCREEN_HEIGHT-60) * y) / TOUCH_HEIGHT ) - TOUCH_OFFSET_Y;
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xpx = ( ((SCREEN_WIDTH -60) * x) / TOUCH_WIDTH ) - TOUCH_OFFSET_X;
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ypx = ( ((SCREEN_HEIGHT-60) * y) / TOUCH_HEIGHT ) - TOUCH_OFFSET_Y;
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// xpx = (IPC->touchX - (int16) TOUCH_CAL_X1) * CNTRL_WIDTH / TOUCH_WIDTH + (int16) (TOUCH_CNTRL_X1 - 8);
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// ypx = (IPC->touchY - (int16) TOUCH_CAL_Y1) * CNTRL_HEIGHT / TOUCH_HEIGHT + (int16) (TOUCH_CNTRL_Y1 - 8);
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@ -2499,7 +2499,7 @@ void penUpdate() {
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// if (getKeysHeld() & KEY_L) consolePrintf("%d, %d penX=%d, penY=%d tz=%d\n", IPC->touchXpx, IPC->touchYpx, penX, penY, IPC->touchZ1);
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bool penDownThisFrame = (IPC->touchZ1 > 0) && (IPC->touchXpx > 0) && (IPC->touchYpx > 0);
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bool penDownThisFrame = (!(IPC->buttons & 0x40)) && (IPC->touchXpx > 0) && (IPC->touchYpx > 0);
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static bool moved = false;
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if (( (tapScreenClicks) || getKeyboardEnable() ) && (getIsDisplayMode8Bit())) {
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@ -2626,7 +2626,7 @@ void penUpdate() {
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penDownSaved = true;
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}
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if ((IPC->touchZ1 > 0) && (IPC->touchXpx > 0) && (IPC->touchYpx > 0)) {
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if ((!(IPC->buttons & 0x40)) && (IPC->touchXpx > 0) && (IPC->touchYpx > 0)) {
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penX = IPC->touchXpx + touchXOffset;
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penY = IPC->touchYpx + touchYOffset;
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moved = true;
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@ -2648,7 +2648,7 @@ void penUpdate() {
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if ((IPC->touchZ1 > 0) || ((penDownFrames == 2)) ) {
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if ((!(IPC->buttons & 0x40)) || ((penDownFrames == 2)) ) {
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penDownLastFrame = true;
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penDownFrames++;
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} else {
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