PRINCE: showHero() update

This commit is contained in:
lukaslw 2014-08-04 12:02:00 +02:00
parent 85f4c2ccd2
commit c3a3bdebd7
2 changed files with 12 additions and 22 deletions

View File

@ -42,7 +42,7 @@ Hero::Hero(PrinceEngine *vm, GraphicsMan *graph) : _vm(vm), _graph(graph),
_shadZoomFactor(0), _shadScaleValue(0), _shadLineLen(0), _shadDrawX(0), _shadDrawY(0),
_frameXSize(0), _frameYSize(0), _scaledFrameXSize(0), _scaledFrameYSize(0), _color(0),
_coords(nullptr), _dirTab(nullptr), _currCoords(nullptr), _currDirTab(nullptr), _step(0),
_maxBoredom(200), _turnAnim(0), _leftRightMainDir(0), _upDownMainDir(0), _animSetNr(0)
_maxBoredom(200), _leftRightMainDir(0), _upDownMainDir(0), _animSetNr(0)
{
_shadowLine = (byte *)malloc(kShadowLineArraySize);
}
@ -737,7 +737,7 @@ void Hero::showHero() {
int rotateDir = rotateHero(_lastDirection, _destDirection);
_lastDirection = _destDirection;
if (rotateDir) {
_turnAnim = rotateDir;
_moveSetType = rotateDir;
_state = kHeroStateTran;
} else {
_state = kHeroStateStay;
@ -750,9 +750,8 @@ void Hero::showHero() {
}
if (_state == kHeroStateTran) {
if (_moveSet[_turnAnim] != nullptr) {
if (_moveSet[_moveSetType] != nullptr) {
// only in bear form
_moveSetType = _turnAnim;
if (_phase < _moveSet[_moveSetType]->getPhaseCount() - 2) {
_phase += 2;
} else {
@ -766,9 +765,8 @@ void Hero::showHero() {
}
if (_state == kHeroStateMvan) {
if (_moveSet[_turnAnim] != nullptr) {
if (_moveSet[_moveSetType] != nullptr) {
// only in bear form
_moveSetType = _turnAnim;
if (_phase < _moveSet[_moveSetType]->getPhaseCount() - 2) {
_phase += 2;
} else {
@ -802,26 +800,19 @@ void Hero::showHero() {
_phase = 0;
int rotateDir = rotateHero(_lastDirection, dir);
_lastDirection = dir;
if (!rotateDir) {
continue;
} else {
_turnAnim = rotateDir;
if (_moveSet[rotateDir] != nullptr) {
// only in bear form
_state = kHeroStateMvan;
if (_moveSet[_turnAnim] != nullptr) {
// only in bear form
_moveSetType = _turnAnim;
if (_phase < _moveSet[_moveSetType]->getPhaseCount() - 2) {
_phase += 2;
break;
} else {
_turnAnim = 0;
_state = kHeroStateMove;
continue;
}
_moveSetType = rotateDir;
if (_phase < _moveSet[_moveSetType]->getPhaseCount() - 2) {
_phase += 2;
break;
} else {
_state = kHeroStateMove;
continue;
}
} else {
continue;
}
}
//no_need_direction_change

View File

@ -180,7 +180,6 @@ public:
int _color; // subtitles color
uint32 _animSetNr; // number of animation set
Common::Array<Animation *> _moveSet; // MoveAnims MoveSet
int16 _turnAnim;
byte *_shadowLine;
uint32 _moveDelay;