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CGE2: Fix comment in runGame().
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@ -632,7 +632,8 @@ void CGE2Engine::runGame() {
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while (!_endGame && !_quitFlag)
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mainLoop();
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// If finishing game due to closing ScummVM window, explicitly save the game
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// If leaving the game (close window, return to launcher, etc.
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// - except finishing the game), explicitly save it's state:
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if (!_endGame && canSaveGameStateCurrently())
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qGame();
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