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c41b6b53d2
@ -2075,7 +2075,7 @@ void Scumm::dissolveEffect(int width, int height) {
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for (i = 0; i < w * h; i++) {
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x = offsets[i] % vs->width;
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y = offsets[i] / vs->width;
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_system->copy_rect(vs->screenPtr + vs->xstart + y * vs->width + x, vs->width, x, y, width, height);
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_system->copy_rect(vs->screenPtr + vs->xstart + y * vs->width + x, vs->width, x, y + vs->topline, width, height);
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if (++blits >= blits_before_refresh) {
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blits = 0;
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