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refreshScripts only for full game dig, and cmi demo
svn-id: r13522
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3e98a219b2
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@ -1577,7 +1577,9 @@ load_game:
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}
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_sound->processSoundQues();
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if ((_imuseDigital) && (_gameId == GID_DIG))
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if (_imuseDigital &&
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( ((_gameId == GID_DIG) && (!(_features & GF_DEMO))) ||
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((_gameId == GID_CMI) && (_features & GF_DEMO)) ) )
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_imuseDigital->refreshScripts();
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camera._last = camera._cur;
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