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added FIXME comment
svn-id: r6178
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@ -954,11 +954,13 @@ static void music_handler (void * engine) {
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#define OUTPUT_SIZE 66150 // ((22050 * 2 * 2) / 4) * 3
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void Sound::playBundleMusic(char * song) {
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if (_scumm->_silentDigitalImuse == true) {
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return;
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}
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if (_nameBundleMusic == NULL) {
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// FIXME: we have MUSDISK1.BUN and MUSDISK2.BUN in COMI.
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if (_scumm->_bundle->openMusicFile("digmusic.bun", _scumm->getGameDataPath()) == false) {
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return;
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}
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