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SAGA: Add missing "break"s
It seems pretty clear to me that these fallthroughs were not intentional, seeing how one of them could cause ITE to fall through to IHNM-specific code. CID 1003744, 1003745
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@ -533,6 +533,7 @@ int Events::handleOneShot(Event *event) {
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default:
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break;
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}
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break;
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#ifdef ENABLE_IHNM
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case kCutawayEvent:
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switch (event->op) {
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@ -545,6 +546,7 @@ int Events::handleOneShot(Event *event) {
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default:
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break;
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}
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break;
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#endif
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case kActorEvent:
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switch (event->op) {
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@ -554,6 +556,7 @@ int Events::handleOneShot(Event *event) {
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default:
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break;
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}
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break;
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default:
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break;
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}
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