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BURIED: Add constant for the intro video filename
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@ -85,7 +85,7 @@ bool GameUIWindow::startNewGameIntro(bool walkthrough) {
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VideoWindow *video = new VideoWindow(_vm, this);
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VideoWindow *video = new VideoWindow(_vm, this);
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if (!video->openVideo(_vm->getFilePath(19972))) // FIXME: Why is this not a constant?
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if (!video->openVideo(_vm->getFilePath(IDS_INTRO_FILENAME)))
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error("Failed to load intro video");
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error("Failed to load intro video");
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video->setWindowPos(nullptr, 104, 145, 0, 0, kWindowPosNoSize | kWindowPosNoZOrder);
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video->setWindowPos(nullptr, 104, 145, 0, 0, kWindowPosNoSize | kWindowPosNoZOrder);
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@ -307,6 +307,7 @@ namespace Buried {
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#define IDS_TITLE_PRESTO_LOGO_FILENAME 6166
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#define IDS_TITLE_PRESTO_LOGO_FILENAME 6166
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#define IDS_TITLE_SW_LOGO_FILENAME 6167
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#define IDS_TITLE_SW_LOGO_FILENAME 6167
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#define IDS_INTRO_FILENAME 19972
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#define IDS_FUTAPT_BOOK_AUDIO_FILENAME 6170
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#define IDS_FUTAPT_BOOK_AUDIO_FILENAME 6170
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