BLADERUNNER: Spelling correction in comment

This commit is contained in:
Thanasis Antoniou 2019-10-25 01:46:36 +03:00
parent d8a6c5678b
commit c4d62cedf9

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@ -140,7 +140,7 @@ void Actor::setup(int actorId) {
#if BLADERUNNER_ORIGINAL_BUGS
#else
// if player actor was not idle and had an active _walkInfo then
// upon starting a new game, the player actpr wpi;d be put on the old _walkInfo
// upon starting a new game, the player actor would be put on the old _walkInfo
_walkInfo->reset();
// // delete _walkInfo and re-allocate it (a reset method would probably be better)
// if (_walkInfo != nullptr) {