HPL1: remove unused standard library headers

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grisenti 2022-11-17 22:54:38 +01:00 committed by Eugene Sandulenko
parent e68551b516
commit c4d83a8e9b
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6 changed files with 0 additions and 6 deletions

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@ -34,7 +34,6 @@
#include "hpl1/engine/resources/TextureManager.h"
#include "hpl1/engine/scene/Camera.h"
#include "hpl1/engine/scene/Light.h"
#include <cstddef>
namespace hpl {

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@ -38,7 +38,6 @@
#include "hpl1/engine/scene/Light3DSpot.h"
#include "hpl1/engine/scene/PortalContainer.h"
#include "hpl1/engine/system/String.h"
#include <cstddef>
namespace hpl {

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@ -34,7 +34,6 @@
#include "hpl1/engine/resources/TextureManager.h"
#include "hpl1/engine/scene/Camera.h"
#include "hpl1/engine/scene/Light.h"
#include <cstddef>
namespace hpl {

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@ -35,7 +35,6 @@
#include "hpl1/engine/physics/SurfaceData.h"
#include "hpl1/engine/system/low_level_system.h"
//#include <algorithm>
namespace hpl {

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@ -33,7 +33,6 @@
#include "hpl1/engine/math/Vector3.h"
#include "hpl1/engine/system/SystemTypes.h"
#include <cmath>
#include <cstdlib>
#include "common/array.h"
#include "common/list.h"

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@ -31,7 +31,6 @@
#include "hpl1/engine/graphics/LowLevelGraphics.h"
#include "hpl1/engine/system/String.h"
#include "hpl1/engine/system/low_level_system.h"
#include <cstddef>
namespace hpl {