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DREAMWEB: Removal of a useless stub
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98a6b339af
commit
c51797dae6
@ -33,7 +33,7 @@ void DreamGenContext::turnpathon() {
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void DreamGenContext::turnpathon(uint8 param) {
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findormake(param, 0xff, data.byte(kRoomnum) + 100);
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PathNode *roomsPaths = getroomspathsCPP()->nodes;
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PathNode *roomsPaths = getroomspaths()->nodes;
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if (param == 0xff)
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return;
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roomsPaths[param].on = 0xff;
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@ -45,7 +45,7 @@ void DreamGenContext::turnpathoff() {
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void DreamGenContext::turnpathoff(uint8 param) {
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findormake(param, 0x00, data.byte(kRoomnum) + 100);
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PathNode *roomsPaths = getroomspathsCPP()->nodes;
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PathNode *roomsPaths = getroomspaths()->nodes;
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if (param == 0xff)
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return;
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roomsPaths[param].on = 0x00;
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@ -72,12 +72,7 @@ void DreamGenContext::turnanypathoff() {
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turnanypathoff(al, ah);
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}
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void DreamGenContext::getroomspaths() {
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es = data.word(kReels);
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bx = data.byte(kRoomnum) * 144;
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}
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RoomPaths *DreamGenContext::getroomspathsCPP() {
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RoomPaths *DreamGenContext::getroomspaths() {
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void *result = segRef(data.word(kReels)).ptr(data.byte(kRoomnum) * 144, 144);
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return (RoomPaths *)result;
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}
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@ -86,7 +81,7 @@ void DreamGenContext::autosetwalk() {
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al = data.byte(kManspath);
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if (data.byte(kFinaldest) == al)
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return;
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const RoomPaths *roomsPaths = getroomspathsCPP();
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const RoomPaths *roomsPaths = getroomspaths();
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checkdest(roomsPaths);
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data.word(kLinestartx) = roomsPaths->nodes[data.byte(kManspath)].x - 12;
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data.word(kLinestarty) = roomsPaths->nodes[data.byte(kManspath)].y - 12;
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@ -123,7 +118,7 @@ void DreamGenContext::checkdest(const RoomPaths *roomsPaths) {
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}
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void DreamGenContext::findxyfrompath() {
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const PathNode *roomsPaths = getroomspathsCPP()->nodes;
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const PathNode *roomsPaths = getroomspaths()->nodes;
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data.byte(kRyanx) = roomsPaths[data.byte(kManspath)].x - 12;
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data.byte(kRyany) = roomsPaths[data.byte(kManspath)].y - 12;
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}
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@ -133,7 +128,7 @@ void DreamGenContext::checkifpathison() {
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}
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bool DreamGenContext::checkifpathison(uint8 index) {
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RoomPaths *roomsPaths = getroomspathsCPP();
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RoomPaths *roomsPaths = getroomspaths();
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uint8 pathOn = roomsPaths->nodes[index].on;
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return pathOn == 0xff;
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}
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@ -501,7 +501,7 @@ void DreamGenContext::liftsprite(Sprite *sprite, SetObject *objData) {
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}
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void DreamGenContext::facerightway() {
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PathNode *paths = getroomspathsCPP()->nodes;
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PathNode *paths = getroomspaths()->nodes;
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uint8 dir = paths[data.byte(kManspath)].dir;
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data.byte(kTurntoface) = dir;
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data.byte(kLeavedirection) = dir;
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@ -111,8 +111,7 @@
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void turnanypathoff(uint8 param, uint8 room);
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void turnanypathon();
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void turnanypathoff();
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void getroomspaths();
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RoomPaths *getroomspathsCPP();
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RoomPaths *getroomspaths();
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void makebackob(SetObject *objData);
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void modifychar();
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void lockmon();
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