I18N: Update translations templates

This commit is contained in:
ScummVM-Translations 2023-11-16 10:45:11 +00:00
parent 7f0f7c0abd
commit c609a38c03

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@ -8,7 +8,7 @@ msgid ""
msgstr "" msgstr ""
"Project-Id-Version: ScummVM 2.8.0git\n" "Project-Id-Version: ScummVM 2.8.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
"POT-Creation-Date: 2023-11-16 01:06+0000\n" "POT-Creation-Date: 2023-11-16 10:45+0000\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n" "Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n" "Language-Team: LANGUAGE <LL@li.org>\n"
@ -3529,6 +3529,7 @@ msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:258 #: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
#: backends/graphics3d/ios/ios-graphics3d.cpp:353
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:241 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:241
#: engines/twine/metaengine.cpp:360 #: engines/twine/metaengine.cpp:360
msgid "Center" msgid "Center"
@ -3536,29 +3537,34 @@ msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:259 #: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
#: backends/graphics3d/ios/ios-graphics3d.cpp:354
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:242 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:242
msgid "Pixel-perfect scaling" msgid "Pixel-perfect scaling"
msgstr "" msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:260 #: backends/graphics/opengl/opengl-graphics.cpp:260
#: backends/graphics3d/ios/ios-graphics3d.cpp:355
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:243 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:243
msgid "Even pixels scaling" msgid "Even pixels scaling"
msgstr "" msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:261 #: backends/graphics/opengl/opengl-graphics.cpp:261
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
#: backends/graphics3d/ios/ios-graphics3d.cpp:356
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:244 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:244
msgid "Fit to window" msgid "Fit to window"
msgstr "" msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:262 #: backends/graphics/opengl/opengl-graphics.cpp:262
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
#: backends/graphics3d/ios/ios-graphics3d.cpp:357
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:245 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:245
msgid "Stretch to window" msgid "Stretch to window"
msgstr "" msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:263 #: backends/graphics/opengl/opengl-graphics.cpp:263
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
#: backends/graphics3d/ios/ios-graphics3d.cpp:358
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246
msgid "Fit to window (4:3)" msgid "Fit to window (4:3)"
msgstr "" msgstr ""