added support for nonenglish the dig(dialogs, descriptions, warnings), not gui yet

svn-id: r4959
This commit is contained in:
Paweł Kołodziejski 2002-09-17 15:33:31 +00:00
parent 978e879009
commit c61b824942
4 changed files with 80 additions and 56 deletions

View File

@ -2534,17 +2534,19 @@ void Scumm::o6_talkActor()
_actorToPrintStrFor = pop();
_messagePtr = _scriptPointer;
if (_scriptPointer[0] == '/') {
char *pointer = strtok((char *)_scriptPointer, "/");
int bunsize = strlen(pointer) + 2;
if ((_gameId == GID_DIG) && (_messagePtr[0] == '/')) {
_scriptPointer += strlen((char*)_scriptPointer) + 1;
translateText((char*)_messagePtr, (char*)&transText);
char *pointer = strtok((char *)_messagePtr, "/");
_sound->playBundleSound(pointer);
_scriptPointer += bunsize;
_messagePtr = _scriptPointer;
_messagePtr = (byte*)&transText;
setStringVars(0);
actorTalk();
} else {
setStringVars(0);
actorTalk();
_scriptPointer = _messagePtr;
}
setStringVars(0);
actorTalk();
_scriptPointer = _messagePtr;
}
void Scumm::o6_talkEgo()
@ -2552,17 +2554,19 @@ void Scumm::o6_talkEgo()
_actorToPrintStrFor = (unsigned char)_vars[VAR_EGO];
_messagePtr = _scriptPointer;
if (_scriptPointer[0] == '/') {
char *pointer = strtok((char *)_scriptPointer, "/");
int bunsize = strlen(pointer) + 2;
if ((_gameId == GID_DIG) && (_messagePtr[0] == '/')) {
_scriptPointer += strlen((char*)_scriptPointer) + 1;
translateText((char*)_messagePtr, (char*)&transText);
char *pointer = strtok((char *)_messagePtr, "/");
_sound->playBundleSound(pointer);
_scriptPointer += bunsize;
_messagePtr = _scriptPointer;
_messagePtr = (byte*)&transText;
setStringVars(0);
actorTalk();
} else {
setStringVars(0);
actorTalk();
_scriptPointer = _messagePtr;
}
setStringVars(0);
actorTalk();
_scriptPointer = _messagePtr;
}
void Scumm::o6_dim()
@ -2743,16 +2747,17 @@ void Scumm::o6_miscOps()
break;
case 16:
if (_gameId == GID_DIG) {
_msgPtrToAdd = charset._buffer;
byte buf[200];
_msgPtrToAdd = buf;
setStringVars(0);
addMessageToStack(getStringAddressVar(VAR_STRING2DRAW));
i = 0;
while (charset._buffer[i] != 0) {
if (charset._buffer[i] == '/') {
charset._bufPos = i + 1;
}
i++;
if (strncmp("/SYSTEM.007/ /", (char*)&buf, 14) == 0) {
translateText((char*)&buf + 13, (char*)&charset._buffer);
description();
} else if (strncmp("/SYSTEM.007/ ", (char*)&buf, 13) == 0) {
strcpy((char*)&charset._buffer, (char*)&buf + 13);
description();
}
description();
}
break;
case 17:
@ -3076,30 +3081,43 @@ void Scumm::decodeParseString2(int m, int n)
case 75:{
_messagePtr = _scriptPointer;
if (_scriptPointer[0] == '/') {
char *pointer = strtok((char *)_scriptPointer, "/");
int bunsize = strlen(pointer) + 2;
_sound->playBundleSound(pointer);
_scriptPointer += bunsize;
_messagePtr = _scriptPointer;
if ((_messagePtr[0] == '/') && (_gameId == GID_DIG)) {
translateText((char*)_messagePtr, (char*)&transText);
_messagePtr = (byte*)&transText;
_scriptPointer += strlen((char*)_scriptPointer) + 1;
switch (m) {
case 0:
actorTalk();
break;
case 1:
drawString(1);
break;
case 2:
unkMessage1();
break;
case 3:
unkMessage2();
break;
}
return;
} else {
switch (m) {
case 0:
actorTalk();
break;
case 1:
drawString(1);
break;
case 2:
unkMessage1();
break;
case 3:
unkMessage2();
break;
}
_scriptPointer = _messagePtr;
return;
}
switch (m) {
case 0:
actorTalk();
break;
case 1:
drawString(1);
break;
case 2:
unkMessage1();
break;
case 3:
unkMessage2();
break;
}
_scriptPointer = _messagePtr;
return;
}
case 0xFE:
setStringVars(m);

View File

@ -933,6 +933,7 @@ public:
char *_languageBuffer;
void loadLanguageBundle();
void translateText(char * text, char * trans_buff);
char transText[200];
bool checkFixedDisk();
int _cdrom;

View File

@ -150,6 +150,7 @@ Scumm::Scumm (GameDetector *detector, OSystem *syst)
_saveLoadFlag = 2;
_saveLoadCompatible = false;
}
loadLanguageBundle();
}
Scumm::~Scumm ()
@ -300,7 +301,6 @@ void Scumm::scummInit()
#endif
_timer->installProcedure(&autosave, 5 * 60 * 1000);
loadLanguageBundle();
}

View File

@ -474,7 +474,8 @@ void Scumm::description()
int c;
byte *buffer;
buffer = charset._buffer + charset._bufPos;
buffer = charset._buffer;
charset._bufPos = 0;
string[0].ypos = camera._cur.y + 88;
string[0].xpos = (_realWidth / 2) - (charset.getStringWidth(0, buffer, 0) >> 1);
if (string[0].xpos < 0)
@ -1096,7 +1097,7 @@ void Scumm::loadLanguageBundle() {
}
void Scumm::translateText(char * text, char * trans_buff) {
if ((_existLanguageFile == true) && (text[0] == '/')) {
if ((_existLanguageFile == true) && (text[0] == '/') && (text[1] != ' ')) {
char name[20], tmp[20], tmp2[20], num_s[20];
int32 num, l, j, k, r, pos;
char enc;
@ -1176,10 +1177,14 @@ void Scumm::translateText(char * text, char * trans_buff) {
}
if (text[0] == '/') {
char *pointer = strtok((char*)text, "/");
int offset = strlen(pointer) + 2;
strcpy (trans_buff, text + offset);
char *pointer = strchr((char*)text + 1, '/');
if (pointer != NULL)
strcpy(trans_buff, pointer + 1);
else
strcpy(trans_buff, "");
return;
}
strcpy (trans_buff, text);
strcpy(trans_buff, text);
}