Always set file path separately in o72_openFile() so upper and lower case filenames are checked.

svn-id: r17761
This commit is contained in:
Travis Howell 2005-04-23 01:50:42 +00:00
parent 7903943019
commit c61d834c6e
2 changed files with 22 additions and 17 deletions

View File

@ -823,7 +823,7 @@ protected:
virtual void decodeParseString(int a, int b);
void decodeScriptString(byte *dst, bool scriptString = false);
void copyScriptString(byte *dst, int dstSize);
void convertFilePath(byte *dst);
int convertFilePath(byte *dst, bool setFilePath = 0);
byte *heFindResourceData(uint32 tag, byte *ptr);
byte *heFindResource(uint32 tag, byte *ptr);

View File

@ -518,7 +518,7 @@ void ScummEngine_v72he::readArrayFromIndexFile() {
}
}
void ScummEngine_v72he::convertFilePath(byte *dst) {
int ScummEngine_v72he::convertFilePath(byte *dst, bool setFilePath) {
// Switch all \ to / for portablity
int len = resStrLen(dst) + 1;
for (int i = 0; i < len; i++) {
@ -537,21 +537,24 @@ void ScummEngine_v72he::convertFilePath(byte *dst) {
}
}
File f;
char filePath[256], newFilePath[256];
if (setFilePath) {
File f;
char filePath[256], newFilePath[256];
sprintf(filePath, "%s%s", _gameDataPath.c_str(), dst + r);
if (f.exists(filePath)) {
sprintf(newFilePath, "%s%s", _gameDataPath.c_str(), dst + r);
} else {
sprintf(newFilePath, "%s%s", _saveFileMan->getSavePath(), dst + r);
sprintf(filePath, "%s%s", _gameDataPath.c_str(), dst + r);
if (f.exists(filePath)) {
sprintf(newFilePath, "%s%s", _gameDataPath.c_str(), dst + r);
} else {
sprintf(newFilePath, "%s%s", _saveFileMan->getSavePath(), dst + r);
}
len = resStrLen((const byte *)newFilePath);
memcpy(dst, newFilePath, len);
dst[len] = 0;
debug(0, "convertFilePath: newFilePath is %s", newFilePath);
}
len = resStrLen((const byte *)newFilePath);
memcpy(dst, newFilePath, len);
dst[len] = 0;
debug(0, "convertFilePath: newFilePath is %s", newFilePath);
return r;
}
void ScummEngine_v72he::copyScriptString(byte *dst, int dstSize) {
@ -1722,7 +1725,7 @@ void ScummEngine_v72he::o72_openFile() {
strcpy((char *)filename, buf1);
}
convertFilePath(filename);
int r = convertFilePath(filename);
debug(0,"Final filename to %s", filename);
slot = -1;
@ -1736,10 +1739,12 @@ void ScummEngine_v72he::o72_openFile() {
if (slot != -1) {
switch(mode) {
case 1:
_hFileTable[slot].open((char*)filename, File::kFileReadMode);
_hFileTable[slot].open((char*)filename + r, File::kFileReadMode, _saveFileMan->getSavePath());
if (_hFileTable[slot].isOpen() == false)
_hFileTable[slot].open((char*)filename + r, File::kFileReadMode, _gameDataPath.c_str());
break;
case 2:
_hFileTable[slot].open((char*)filename, File::kFileWriteMode);
_hFileTable[slot].open((char*)filename + r, File::kFileWriteMode, _saveFileMan->getSavePath());
break;
default:
error("o72_openFile(): wrong open file mode %d", mode);