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WINTERMUTE: Initialize _gameDescription in default-constructor.
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@ -51,6 +51,7 @@ WintermuteEngine::WintermuteEngine() : Engine(g_system) {
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_game = new AdGame("");
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_debugger = nullptr;
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_trigDebug = false;
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_gameDescription = nullptr;
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}
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WintermuteEngine::WintermuteEngine(OSystem *syst, const ADGameDescription *desc)
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