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https://github.com/libretro/scummvm.git
synced 2024-12-28 04:34:50 +00:00
- Added some TODOs
- Disabled the kGraph case used in KQ6 Windows for now, as it's problematic and crashes the game - Added extra param to kDrawCel(), used in KQ6 Windows The icon bar in KQ6 Windows is shown a bit better now svn-id: r45567
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2b29b53b47
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c64fa600b7
@ -274,9 +274,14 @@ reg_t kGraph(EngineState *s, int argc, reg_t *argv) {
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break;
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case K_GRAPH_SAVE_UPSCALEDHIRES_BOX:
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warning("kGraph case 15 (%d, %d, %d, %d)", x, y, x1, y1);
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// TODO: implement this properly. The code below crashes KQ6
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// Save an area given in upscaled-hires coordinates, so that a hires control will be drawn over it
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kGraphCreateRect(x, y, x1, y1, &rect);
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return s->_gui->graphSaveUpscaledHiresBox(rect);
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//kGraphCreateRect(x, y, x1, y1, &rect);
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//return s->_gui->graphSaveUpscaledHiresBox(rect);
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break;
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default:
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error("Unsupported kGraph() operation %04x", argv[0].toSint16());
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@ -624,6 +629,8 @@ reg_t kPalVary(EngineState *s, int argc, reg_t *argv) {
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reg_t kAssertPalette(EngineState *s, int argc, reg_t *argv) {
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GuiResourceId viewId = argv[1].toUint16();
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// TODO: implement this
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warning("kAssertPalette() called with viewId = %d", viewId);
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return s->r_acc;
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}
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@ -636,6 +643,9 @@ reg_t kPortrait(EngineState *s, int argc, reg_t *argv) {
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case 0: { // load resource (the corresponding .BIN file from the ACTORS directory)
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if (argc == 2) {
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Common::String resourceName = s->_segMan->getString(argv[1]);
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// TODO: implement this
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} else {
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warning("kPortrait(loadResource) called with unsupported argc %d", argc);
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}
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@ -651,6 +661,9 @@ reg_t kPortrait(EngineState *s, int argc, reg_t *argv) {
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uint cond = argv[7].toUint16() & 0xff;
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uint seq = argv[8].toUint16() & 0xff;
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// argv[9] is usually 0??!!
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// TODO: implement this. Looks to be a modified version of kDoSync
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warning("kPortrait(show) %s at %d, %d", resourceName.c_str(), portraitPos.x, portraitPos.y);
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} else {
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warning("kPortrait(show) called with unsupported argc %d", argc);
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@ -660,6 +673,9 @@ reg_t kPortrait(EngineState *s, int argc, reg_t *argv) {
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case 2: { // unload resource
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if (argc == 2) {
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uint16 portraitId = argv[1].toUint16();
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// TODO: implement this
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} else {
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warning("kPortrait(unload) called with unsupported argc %d", argc);
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}
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@ -669,7 +685,7 @@ reg_t kPortrait(EngineState *s, int argc, reg_t *argv) {
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warning("kPortrait(%d), not implemented (argc = %d)", operation, argc);
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}
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return NULL_REG;
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return s->r_acc;
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}
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void _k_GenericDrawControl(EngineState *s, reg_t controlObject, bool hilite) {
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@ -896,10 +912,9 @@ reg_t kDrawCel(EngineState *s, int argc, reg_t *argv) {
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uint16 y = argv[4].toUint16();
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int16 priority = (argc > 5) ? argv[5].toSint16() : -1;
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uint16 paletteNo = (argc > 6) ? argv[6].toUint16() : 0;
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// Unknown seems to be scaling related?!?
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int16 unknown = (argc > 7) ? argv[7].toSint16() : -1;
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int16 origHeight = (argc > 7) ? argv[7].toSint16() : -1;
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s->_gui->drawCel(viewId, loopNo, celNo, x, y, priority, paletteNo);
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s->_gui->drawCel(viewId, loopNo, celNo, x, y, priority, paletteNo, origHeight);
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return s->r_acc;
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}
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@ -325,8 +325,8 @@ void SciGui::drawPicture(GuiResourceId pictureId, int16 animationNr, bool animat
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_gfx->SetPort(oldPort);
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}
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void SciGui::drawCel(GuiResourceId viewId, GuiViewLoopNo loopNo, GuiViewCelNo celNo, uint16 leftPos, uint16 topPos, int16 priority, uint16 paletteNo) {
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_gfx->drawCel(viewId, loopNo, celNo, leftPos, topPos, priority, paletteNo);
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void SciGui::drawCel(GuiResourceId viewId, GuiViewLoopNo loopNo, GuiViewCelNo celNo, uint16 leftPos, uint16 topPos, int16 priority, uint16 paletteNo, int16 origHeight) {
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_gfx->drawCel(viewId, loopNo, celNo, leftPos, topPos, priority, paletteNo, origHeight);
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_palette->setOnScreen();
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}
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@ -456,6 +456,8 @@ reg_t SciGui::graphSaveBox(Common::Rect rect, uint16 screenMask) {
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}
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reg_t SciGui::graphSaveUpscaledHiresBox(Common::Rect rect) {
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rect.right *= 2;
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rect.bottom *= 2;
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return _gfx->BitsSave(rect, SCI_SCREEN_MASK_DISPLAY);
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}
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@ -82,7 +82,7 @@ public:
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virtual void drawMenuBar();
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virtual void clearMenuBar();
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virtual void drawPicture(GuiResourceId pictureId, int16 animationNr, bool animationBlackoutFlag, bool mirroredFlag, bool addToFlag, int16 EGApaletteNo);
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virtual void drawCel(GuiResourceId viewId, GuiViewLoopNo loopNo, GuiViewCelNo celNo, uint16 leftPos, uint16 topPos, int16 priority, uint16 paletteNo);
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virtual void drawCel(GuiResourceId viewId, GuiViewLoopNo loopNo, GuiViewCelNo celNo, uint16 leftPos, uint16 topPos, int16 priority, uint16 paletteNo, int16 origHeight = -1);
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virtual void drawControlButton(Common::Rect rect, reg_t obj, const char *text, int16 fontId, int16 style, bool hilite);
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virtual void drawControlText(Common::Rect rect, reg_t obj, const char *text, int16 fontId, int16 alignment, int16 style, bool hilite);
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virtual void drawControlTextEdit(Common::Rect rect, reg_t obj, const char *text, int16 fontId, int16 mode, int16 style, int16 cursorPos, int16 maxChars, bool hilite);
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@ -329,7 +329,7 @@ void SciGuiGfx::drawPicture(GuiResourceId pictureId, int16 animationNr, bool mir
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}
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// This one is the only one that updates screen!
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void SciGuiGfx::drawCel(GuiResourceId viewId, GuiViewLoopNo loopNo, GuiViewCelNo celNo, uint16 leftPos, uint16 topPos, byte priority, uint16 paletteNo) {
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void SciGuiGfx::drawCel(GuiResourceId viewId, GuiViewLoopNo loopNo, GuiViewCelNo celNo, uint16 leftPos, uint16 topPos, byte priority, uint16 paletteNo, int16 origHeight) {
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SciGuiView *view = getView(viewId);
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Common::Rect rect;
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Common::Rect clipRect;
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@ -346,7 +346,7 @@ void SciGuiGfx::drawCel(GuiResourceId viewId, GuiViewLoopNo loopNo, GuiViewCelNo
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Common::Rect clipRectTranslated = clipRect;
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OffsetRect(clipRectTranslated);
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view->draw(rect, clipRect, clipRectTranslated, loopNo, celNo, priority, paletteNo);
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view->draw(rect, clipRect, clipRectTranslated, loopNo, celNo, priority, paletteNo, origHeight);
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if (!_screen->_picNotValid)
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BitsShow(rect);
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}
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@ -87,7 +87,7 @@ public:
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void BitsFree(GuiMemoryHandle memoryHandle);
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void drawPicture(GuiResourceId pictureId, int16 animationNr, bool mirroredFlag, bool addToFlag, GuiResourceId paletteId);
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void drawCel(GuiResourceId viewId, GuiViewLoopNo loopNo, GuiViewCelNo celNo, uint16 leftPos, uint16 topPos, byte priority, uint16 paletteNo);
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void drawCel(GuiResourceId viewId, GuiViewLoopNo loopNo, GuiViewCelNo celNo, uint16 leftPos, uint16 topPos, byte priority, uint16 paletteNo, int16 origHeight = -1);
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void drawCel(GuiResourceId viewId, GuiViewLoopNo loopNo, GuiViewCelNo celNo, Common::Rect celRect, byte priority, uint16 paletteNo);
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void drawCel(SciGuiView *view, GuiViewLoopNo loopNo, GuiViewCelNo celNo, Common::Rect celRect, byte priority, uint16 paletteNo);
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@ -451,7 +451,7 @@ void SciGuiView::unditherBitmap(byte *bitmapPtr, int16 width, int16 height, byte
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}
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}
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void SciGuiView::draw(Common::Rect rect, Common::Rect clipRect, Common::Rect clipRectTranslated, GuiViewLoopNo loopNo, GuiViewCelNo celNo, byte priority, uint16 EGAmappingNr) {
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void SciGuiView::draw(Common::Rect rect, Common::Rect clipRect, Common::Rect clipRectTranslated, GuiViewLoopNo loopNo, GuiViewCelNo celNo, byte priority, uint16 EGAmappingNr, int16 origHeight) {
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GuiPalette *palette = _embeddedPal ? &_viewPalette : &_palette->_sysPalette;
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sciViewCelInfo *celInfo = getCelInfo(loopNo, celNo);
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byte *bitmap = getBitmap(loopNo, celNo);
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@ -477,7 +477,10 @@ void SciGuiView::draw(Common::Rect rect, Common::Rect clipRect, Common::Rect cli
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for (x = 0; x < width; x++) {
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color = bitmap[x];
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if (color != clearKey && priority >= _screen->getPriority(clipRectTranslated.left + x, y))
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_screen->putPixel(clipRectTranslated.left + x, y, drawMask, palette->mapping[color], priority, 0);
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if (origHeight == -1)
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_screen->putPixel(clipRectTranslated.left + x, y, drawMask, palette->mapping[color], priority, 0);
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else
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_screen->putPixelOnDisplay(clipRectTranslated.left + x, y, palette->mapping[color]);
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}
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}
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} else {
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@ -60,7 +60,7 @@ public:
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sciViewLoopInfo *getLoopInfo(GuiViewLoopNo loopNo);
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void getCelRect(GuiViewLoopNo loopNo, GuiViewCelNo celNo, int16 x, int16 y, int16 z, Common::Rect *outRect);
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byte *getBitmap(GuiViewLoopNo loopNo, GuiViewCelNo celNo);
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void draw(Common::Rect rect, Common::Rect clipRect, Common::Rect clipRectTranslated, GuiViewLoopNo loopNo, GuiViewCelNo celNo, byte priority, uint16 EGAmappingNr);
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void draw(Common::Rect rect, Common::Rect clipRect, Common::Rect clipRectTranslated, GuiViewLoopNo loopNo, GuiViewCelNo celNo, byte priority, uint16 EGAmappingNr, int16 origHeight = -1);
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uint16 getLoopCount() const { return _loopCount; }
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uint16 getCelCount(GuiViewLoopNo loopNo) { return _loop[loopNo].celCount; }
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GuiPalette *getPalette();
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@ -883,7 +883,7 @@ void SciGui32::drawPicture(GuiResourceId pictureId, int16 animationNr, bool anim
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_s->pic_is_new = 1;
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}
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void SciGui32::drawCel(GuiResourceId viewId, GuiViewLoopNo loopNo, GuiViewCelNo celNo, uint16 leftPos, uint16 topPos, int16 priority, uint16 paletteNo) {
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void SciGui32::drawCel(GuiResourceId viewId, GuiViewLoopNo loopNo, GuiViewCelNo celNo, uint16 leftPos, uint16 topPos, int16 priority, uint16 paletteNo, int16 origHeight) {
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int loop = loopNo;
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int cel = celNo;
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GfxView *new_view;
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@ -62,7 +62,7 @@ public:
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void drawMenuBar();
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void clearMenuBar();
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void drawPicture(GuiResourceId pictureId, int16 animationNr, bool animationBlackoutFlag, bool mirroredFlag, bool addToFlag, int16 EGApaletteNo);
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void drawCel(GuiResourceId viewId, GuiViewLoopNo loopNo, GuiViewCelNo celNo, uint16 leftPos, uint16 topPos, int16 priority, uint16 paletteNo);
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void drawCel(GuiResourceId viewId, GuiViewLoopNo loopNo, GuiViewCelNo celNo, uint16 leftPos, uint16 topPos, int16 priority, uint16 paletteNo, int16 origHeight = -1);
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void drawControlButton(Common::Rect rect, reg_t obj, const char *text, int16 fontId, int16 style, bool hilite);
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void drawControlText(Common::Rect rect, reg_t obj, const char *text, int16 fontId, int16 alignment, int16 style, bool hilite);
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void drawControlTextEdit(Common::Rect rect, reg_t obj, const char *text, int16 fontId, int16 mode, int16 style, int16 cursorPos, int16 maxChars, bool hilite);
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