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I18N: Update translation (French)
Currently translated at 100.0% (1637 of 1637 strings)
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po/fr_FR.po
20
po/fr_FR.po
@ -8,7 +8,7 @@ msgstr ""
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"Project-Id-Version: ScummVM 1.8.0git\n"
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"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
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"POT-Creation-Date: 2021-04-29 16:30+0000\n"
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"PO-Revision-Date: 2021-04-28 09:40+0000\n"
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"PO-Revision-Date: 2021-04-30 11:25+0000\n"
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"Last-Translator: Purple T <ZEONK@hotmail.com>\n"
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"Language-Team: French <https://translations.scummvm.org/projects/scummvm/"
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"scummvm/fr/>\n"
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@ -4773,7 +4773,7 @@ msgstr "Mode Sanglant"
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#: engines/hopkins/detection.cpp:41 engines/hopkins/detection.cpp:51
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msgid "Enable Gore Mode when available"
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msgstr "Activer le Mode Sanglant quand il est disponible"
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msgstr "Active le Mode Sanglant quand il est disponible"
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#. I18N: Studio audience adds an applause and cheering sounds whenever
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#. Malcolm makes a joke.
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@ -4783,7 +4783,7 @@ msgstr "Public en studio"
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#: engines/kyra/detection.cpp:47
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msgid "Enable studio audience"
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msgstr "Activer le public en studio"
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msgstr "Active le public en studio"
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#. I18N: This option allows the user to skip text and cutscenes.
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#: engines/kyra/detection.cpp:57
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@ -4801,7 +4801,7 @@ msgstr "Mode Hélium"
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#: engines/kyra/detection.cpp:69
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msgid "Enable helium mode"
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msgstr "Activer le mode hélium"
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msgstr "Active le mode hélium"
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#. I18N: When enabled, this option makes scrolling smoother when
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#. changing from one screen to another.
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@ -4811,7 +4811,7 @@ msgstr "Défilement régulier"
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#: engines/kyra/detection.cpp:83
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msgid "Enable smooth scrolling when walking"
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msgstr "Activer le défilement régulier en marchant"
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msgstr "Active le défilement régulier en marchant"
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#. I18N: When enabled, this option changes the cursor when it floats to the
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#. edge of the screen to a directional arrow. The player can then click to
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@ -4822,7 +4822,7 @@ msgstr "Curseurs flottants"
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#: engines/kyra/detection.cpp:96
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msgid "Enable floating cursors"
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msgstr "Activer les curseurs flottants"
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msgstr "Active les curseurs flottants"
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#. I18N: When enabled, this option will fill in an autogenerated savegame
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#. description into the input prompt where.
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@ -4841,7 +4841,7 @@ msgstr "Barres HP"
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#: engines/kyra/detection.cpp:121
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msgid "Enable hit point bar graphs"
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msgstr "Activer les barres de santé (Hit Point)"
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msgstr "Active les barres de points de vie (Hit Point)"
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#. I18N: L/R stands for Left/Right
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#: engines/kyra/detection.cpp:131
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@ -4889,8 +4889,8 @@ msgid ""
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"EOB II FM-TOWNS requires support of 16bit color modes which has not been "
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"activated in your ScummVM build"
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msgstr ""
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"EOB II FM-TOWNS nécessite la prise en charge des modes Couleurs 16bit qui "
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"n'a pas été activée dans votre build de ScummVM"
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"La version FM-TOWNS de EOB II nécessite la prise en charge des modes "
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"Couleurs 16bit qui n'a pas été activée dans votre build de ScummVM"
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#: engines/kyra/metaengine.cpp:133
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msgid "Eye of Beholder support is not compiled in"
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@ -4939,7 +4939,7 @@ msgstr "Tourner vers la Droite"
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#: engines/kyra/engine/eobcommon.cpp:376
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msgid "Open/Close Inventory"
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msgstr "Ouvrir/fermer l'inventaire"
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msgstr "Ouvrir/Fermer l'inventaire"
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#: engines/kyra/engine/eobcommon.cpp:377
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msgid "Switch Inventory/Character screen"
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