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MADS: Remove a return in dragonsphere skeletton
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@ -39,9 +39,6 @@ SceneLogic *SceneFactory::createScene(MADSEngine *vm) {
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// TODO
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//scene.addActiveVocab(NOUN_DROP);
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// TODO: Just return a dummy scene for now
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return new DummyScene(vm);
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switch (scene._nextSceneId) {
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// Scene group #1 (Castle, river and caves)
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case 101: // king's bedroom
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