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TSAGE: Big Endian fix
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@ -2654,7 +2654,7 @@ GfxSurface Visage::getFrame(int frameNum) {
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if (frameNum > 0)
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--frameNum;
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int offset = READ_UINT32(_data + 2 + frameNum * 4);
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int offset = READ_LE_UINT32(_data + 2 + frameNum * 4);
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byte *frameData = _data + offset;
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return surfaceFromRes(frameData);
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