Thereis no save slot 0 in simon games.

svn-id: r11607
This commit is contained in:
Travis Howell 2003-12-13 01:26:40 +00:00
parent ca9d9128ba
commit c7a6458849

View File

@ -4862,10 +4862,15 @@ void SimonEngine::delay(uint amount) {
while (_system->poll_event(&event)) {
switch (event.event_code) {
case OSystem::EVENT_KEYDOWN:
if (event.kbd.keycode >= '0' && event.kbd.keycode<='9'
if (event.kbd.keycode >= '0' && event.kbd.keycode <='9'
&& (event.kbd.flags == OSystem::KBD_ALT ||
event.kbd.flags == OSystem::KBD_CTRL)) {
_saveLoadSlot = event.kbd.keycode - '0';
// There is no save slot 0
if (_saveLoadSlot == 0)
_saveLoadSlot = 10;
sprintf(_saveLoadName, "Quicksave %d", _saveLoadSlot);
_saveLoadFlag = (event.kbd.flags == OSystem::KBD_ALT) ? 1 : 2;