BACKENDS: ATARI: Move Screen outside AtariGraphicsManager

This commit is contained in:
Miro Kropacek 2024-07-05 12:17:30 +02:00
parent 957aa15e7e
commit c7bc03d4f4
5 changed files with 356 additions and 295 deletions

View File

@ -21,18 +21,15 @@
#define FORBIDDEN_SYMBOL_EXCEPTION_FILE // atari-graphics.h's unordered_set
#include "backends/graphics/atari/atari-graphics.h"
#include "atari-graphics.h"
#include <mint/cookie.h>
#include <mint/falcon.h>
#include <mint/osbind.h>
#include <mint/sysvars.h>
#include "backends/graphics/atari/atari-graphics-superblitter.h"
#include "backends/platform/atari/dlmalloc.h"
#include "backends/keymapper/action.h"
#include "backends/keymapper/keymap.h"
#include "backends/platform/atari/dlmalloc.h"
#include "common/config-manager.h"
#include "common/str.h"
#include "common/textconsole.h" // for warning() & error()
@ -41,10 +38,9 @@
#include "graphics/blit.h"
#include "gui/ThemeEngine.h"
#define SCREEN_ACTIVE
#include "atari-graphics-superblitter.h"
#define MAX_HZ_SHAKE 16 // Falcon only
#define MAX_V_SHAKE 16
#define SCREEN_ACTIVE
bool g_unalignedPitch = false;
mspace g_mspace = nullptr;
@ -991,15 +987,15 @@ template <bool directRendering> // hopefully compiler optimizes all the branchin
bool AtariGraphicsManager::updateScreenInternal(const Graphics::Surface &srcSurface) {
//debug("updateScreenInternal");
const DirtyRects &dirtyRects = _workScreen->dirtyRects;
Graphics::Surface *dstSurface = _workScreen->offsettedSurf;
bool &cursorPositionChanged = _workScreen->cursorPositionChanged;
bool &cursorSurfaceChanged = _workScreen->cursorSurfaceChanged;
bool &cursorVisibilityChanged = _workScreen->cursorVisibilityChanged;
Common::Rect &oldCursorRect = _workScreen->oldCursorRect;
const bool &fullRedraw = _workScreen->fullRedraw;
const Screen::DirtyRects &dirtyRects = _workScreen->dirtyRects;
Graphics::Surface *dstSurface = _workScreen->offsettedSurf;
bool &cursorPositionChanged = _workScreen->cursorPositionChanged;
bool &cursorSurfaceChanged = _workScreen->cursorSurfaceChanged;
bool &cursorVisibilityChanged = _workScreen->cursorVisibilityChanged;
Common::Rect &oldCursorRect = _workScreen->oldCursorRect;
const bool &fullRedraw = _workScreen->fullRedraw;
const int dstBitsPerPixel = getBitsPerPixel(dstSurface->format);
const int dstBitsPerPixel = getBitsPerPixel(dstSurface->format);
bool updated = false;
@ -1129,182 +1125,3 @@ bool AtariGraphicsManager::isOverlayDirectRendering() const {
#endif
;
}
AtariGraphicsManager::Screen::Screen(AtariGraphicsManager *manager, int width, int height, const Graphics::PixelFormat &format, const Palette *palette_)
: _manager(manager)
, palette(palette_) {
const AtariMemAlloc &allocFunc = _manager->getStRamAllocFunc();
surf.init(
width + (_manager->_tt ? 0 : 2 * MAX_HZ_SHAKE),
height + 2 * MAX_V_SHAKE,
(width + (_manager->_tt ? 0 : 2 * MAX_HZ_SHAKE)) * _manager->getBitsPerPixel(format) / 8,
nullptr,
format);
void *pixelsUnaligned = allocFunc(sizeof(uintptr) + (surf.h * surf.pitch) + ALIGN - 1);
if (!pixelsUnaligned) {
error("Failed to allocate memory in ST RAM");
}
surf.setPixels((void *)(((uintptr)pixelsUnaligned + sizeof(uintptr) + ALIGN - 1) & (-ALIGN)));
// store the unaligned pointer for later release
*((uintptr *)surf.getPixels() - 1) = (uintptr)pixelsUnaligned;
memset(surf.getPixels(), 0, surf.h * surf.pitch);
_offsettedSurf.init(
width, height, surf.pitch,
surf.getBasePtr((surf.w - width) / 2, (surf.h - height) / 2),
surf.format);
}
AtariGraphicsManager::Screen::~Screen() {
const AtariMemFree &freeFunc = _manager->getStRamFreeFunc();
freeFunc((void *)*((uintptr *)surf.getPixels() - 1));
}
void AtariGraphicsManager::Screen::reset(int width, int height, int bitsPerPixel) {
cursorPositionChanged = true;
cursorSurfaceChanged = true;
cursorVisibilityChanged = false;
clearDirtyRects();
oldCursorRect = Common::Rect();
rez = -1;
mode = -1;
// erase old screen
_offsettedSurf.fillRect(Common::Rect(_offsettedSurf.w, _offsettedSurf.h), 0);
if (_manager->_tt) {
if (width <= 320 && height <= 240) {
surf.w = 320;
surf.h = 240 + 2 * MAX_V_SHAKE;
surf.pitch = 2 * surf.w * bitsPerPixel / 8;
rez = kRezValueTTLow;
} else {
surf.w = 640;
surf.h = 480 + 2 * MAX_V_SHAKE;
surf.pitch = surf.w * bitsPerPixel / 8;
rez = kRezValueTTMid;
}
} else {
mode = VsetMode(VM_INQUIRE) & PAL;
if (_manager->_vgaMonitor) {
mode |= VGA | (bitsPerPixel == 4 ? BPS4 : (hasSuperVidel() ? BPS8C : BPS8));
if (width <= 320 && height <= 240) {
surf.w = 320;
surf.h = 240;
mode |= VERTFLAG | COL40;
} else {
surf.w = 640;
surf.h = 480;
mode |= COL80;
}
} else {
mode |= TV | (bitsPerPixel == 4 ? BPS4 : BPS8);
if (width <= 320 && height <= 200) {
surf.w = 320;
surf.h = 200;
mode |= COL40;
} else if (width <= 320*1.2 && height <= 200*1.2) {
surf.w = 320*1.2;
surf.h = 200*1.2;
mode |= OVERSCAN | COL40;
} else if (width <= 640 && height <= 400) {
surf.w = 640;
surf.h = 400;
mode |= VERTFLAG | COL80;
} else {
surf.w = 640*1.2;
surf.h = 400*1.2;
mode |= VERTFLAG | OVERSCAN | COL80;
}
}
surf.w += 2 * MAX_HZ_SHAKE;
surf.h += 2 * MAX_V_SHAKE;
surf.pitch = surf.w * bitsPerPixel / 8;
}
_offsettedSurf.init(
width, height, surf.pitch,
surf.getBasePtr((surf.w - width) / 2, (surf.h - height) / 2),
surf.format);
}
void AtariGraphicsManager::Screen::addDirtyRect(const Graphics::Surface &srcSurface, const Common::Rect &rect, bool directRendering) {
if (fullRedraw)
return;
if ((rect.width() == srcSurface.w && rect.height() == srcSurface.h)
|| dirtyRects.size() == 128) { // 320x200 can hold at most 250 16x16 rectangles
//debug("addDirtyRect[%d]: purge %d x %d", (int)dirtyRects.size(), srcSurface.w, srcSurface.h);
dirtyRects.clear();
dirtyRects.emplace(srcSurface.w, srcSurface.h);
oldCursorRect = Common::Rect();
fullRedraw = true;
return;
}
dirtyRects.insert(rect);
if (!oldCursorRect.isEmpty()) {
const Common::Rect alignedOldCursorRect = _manager->alignRect(oldCursorRect);
// we have to check *aligned* oldCursorRect because it is background which gets copied,
// i.e. it has to be up to date even outside the cursor rectangle.
// do it now to avoid complex checking in updateScreenInternal()
if (rect.contains(alignedOldCursorRect)) {
oldCursorRect = Common::Rect();
} else if (rect.intersects(alignedOldCursorRect)) {
if (!directRendering) {
_manager->copyRectToSurface(
*offsettedSurf, _manager->getBitsPerPixel(offsettedSurf->format), srcSurface,
alignedOldCursorRect.left, alignedOldCursorRect.top,
alignedOldCursorRect);
} else {
restoreBackground(alignedOldCursorRect);
}
oldCursorRect = Common::Rect();
}
}
}
void AtariGraphicsManager::Screen::storeBackground(const Common::Rect &rect) {
const int bitsPerPixel = _manager->getBitsPerPixel(offsettedSurf->format);
if (_cursorBackgroundSurf.w != rect.width()
|| _cursorBackgroundSurf.h != rect.height()
|| _cursorBackgroundSurf.format != offsettedSurf->format) {
_cursorBackgroundSurf.create(rect.width(), rect.height(), offsettedSurf->format);
_cursorBackgroundSurf.pitch = _cursorBackgroundSurf.pitch * bitsPerPixel / 8;
}
Graphics::copyBlit(
(byte *)_cursorBackgroundSurf.getPixels(),
(const byte *)offsettedSurf->getPixels() + rect.top * offsettedSurf->pitch + rect.left * bitsPerPixel / 8,
_cursorBackgroundSurf.pitch, offsettedSurf->pitch,
rect.width() * bitsPerPixel / 8, rect.height(), // fake 4bpp by 8bpp's width/2
offsettedSurf->format.bytesPerPixel);
}
void AtariGraphicsManager::Screen::restoreBackground(const Common::Rect &rect) {
const int bitsPerPixel = _manager->getBitsPerPixel(offsettedSurf->format);
Graphics::copyBlit(
(byte *)offsettedSurf->getPixels() + rect.top * offsettedSurf->pitch + rect.left * bitsPerPixel / 8,
(const byte *)_cursorBackgroundSurf.getPixels(),
offsettedSurf->pitch, _cursorBackgroundSurf.pitch,
rect.width() * bitsPerPixel / 8, rect.height(), // fake 4bpp by 8bpp's width/2
offsettedSurf->format.bytesPerPixel);
}

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@ -26,25 +26,19 @@
#include "common/events.h"
#include <mint/osbind.h>
#include <mint/ostruct.h>
#include <unordered_set>
#include "atari-cursor.h"
#include "common/rect.h"
#include "graphics/surface.h"
template<>
struct std::hash<Common::Rect>
{
std::size_t operator()(Common::Rect const& rect) const noexcept
{
return 31 * (31 * (31 * rect.left + rect.top) + rect.right) + rect.bottom;
}
};
#include "atari-cursor.h"
#include "atari-screen.h"
///////////////////////////////////////////////////////////////////////////////
#define MAX_HZ_SHAKE 16 // Falcon only
#define MAX_V_SHAKE 16
class AtariGraphicsManager : public GraphicsManager, Common::EventObserver {
friend class Screen;
public:
AtariGraphicsManager();
virtual ~AtariGraphicsManager();
@ -116,42 +110,11 @@ protected:
void allocateSurfaces();
void freeSurfaces();
enum class GraphicsMode : int {
DirectRendering = 0,
SingleBuffering = 1,
TripleBuffering = 3
};
struct GraphicsState {
GraphicsState(GraphicsMode mode_)
: mode(mode_)
, width(0)
, height(0) {
}
GraphicsMode mode;
int width;
int height;
Graphics::PixelFormat format;
};
GraphicsState _pendingState{ (GraphicsMode)getDefaultGraphicsMode() };
private:
using DirtyRects = std::unordered_set<Common::Rect>;
enum CustomEventAction {
kActionToggleAspectRatioCorrection = 100,
};
enum SteTtRezValue {
kRezValueSTLow = 0, // 320x200@4bpp, ST palette
kRezValueSTMid = 1, // 640x200@2bpp, ST palette
kRezValueSTHigh = 2, // 640x400@1bpp, ST palette
kRezValueTTLow = 7, // 320x480@8bpp, TT palette
kRezValueTTMid = 4, // 640x480@4bpp, TT palette
kRezValueTTHigh = 6 // 1280x960@1bpp, TT palette
};
int16 getMaximumScreenHeight() const { return 480; }
int16 getMaximumScreenWidth() const { return _tt ? 320 : (_vgaMonitor ? 640 : 640*1.2); }
@ -236,6 +199,25 @@ private:
bool _oldAspectRatioCorrection = false;
bool _checkUnalignedPitch = false;
enum class GraphicsMode : int {
DirectRendering = 0,
SingleBuffering = 1,
TripleBuffering = 3
};
struct GraphicsState {
GraphicsState(GraphicsMode mode_)
: mode(mode_)
, width(0)
, height(0) {
}
GraphicsMode mode;
int width;
int height;
Graphics::PixelFormat format;
};
GraphicsState _pendingState{ (GraphicsMode)getDefaultGraphicsMode() };
GraphicsState _currentState{ (GraphicsMode)getDefaultGraphicsMode() };
enum PendingScreenChange {
@ -253,63 +235,6 @@ private:
OVERLAY_BUFFER,
BUFFER_COUNT
};
class Palette {
public:
void clear() {
memset(data, 0, sizeof(data));
}
uint16 *const tt = reinterpret_cast<uint16*>(data);
_RGB *const falcon = reinterpret_cast<_RGB*>(data);
private:
byte data[256*4] = {};
};
struct Screen {
Screen(AtariGraphicsManager *manager, int width, int height, const Graphics::PixelFormat &format, const Palette *palette);
~Screen();
void reset(int width, int height, int bitsPerPixel);
// must be called before any rectangle drawing
void addDirtyRect(const Graphics::Surface &srcSurface, const Common::Rect &rect, bool directRendering);
void clearDirtyRects() {
dirtyRects.clear();
fullRedraw = false;
}
void storeBackground(const Common::Rect &rect);
void restoreBackground(const Common::Rect &rect);
Graphics::Surface surf;
const Palette *palette;
bool cursorPositionChanged = true;
bool cursorSurfaceChanged = true;
bool cursorVisibilityChanged = false;
DirtyRects dirtyRects;
bool fullRedraw = false;
Common::Rect oldCursorRect;
int rez = -1;
int mode = -1;
Graphics::Surface *const offsettedSurf = &_offsettedSurf;
int oldScreenSurfaceWidth = -1;
int oldScreenSurfaceHeight = -1;
int oldScreenSurfacePitch = -1;
int oldOffsettedSurfaceWidth = -1;
int oldOffsettedSurfaceHeight = -1;
private:
static constexpr size_t ALIGN = 16; // 16 bytes
const AtariGraphicsManager *_manager;
Graphics::Surface _offsettedSurf;
// used by direct rendering
Graphics::Surface _cursorBackgroundSurf;
};
Screen *_screen[BUFFER_COUNT] = {};
Screen *_workScreen = nullptr;
Screen *_oldWorkScreen = nullptr; // used in hideOverlay()

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@ -0,0 +1,208 @@
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "atari-screen.h"
#include <mint/falcon.h>
#include "graphics/blit.h"
#include "atari-graphics.h"
#include "atari-graphics-superblitter.h"
Screen::Screen(AtariGraphicsManager *manager, int width, int height, const Graphics::PixelFormat &format, const Palette *palette_)
: _manager(manager)
, palette(palette_) {
const AtariGraphicsManager::AtariMemAlloc &allocFunc = _manager->getStRamAllocFunc();
surf.init(
width + (_manager->_tt ? 0 : 2 * MAX_HZ_SHAKE),
height + 2 * MAX_V_SHAKE,
(width + (_manager->_tt ? 0 : 2 * MAX_HZ_SHAKE)) * _manager->getBitsPerPixel(format) / 8,
nullptr,
format);
void *pixelsUnaligned = allocFunc(sizeof(uintptr) + (surf.h * surf.pitch) + ALIGN - 1);
if (!pixelsUnaligned) {
error("Failed to allocate memory in ST RAM");
}
surf.setPixels((void *)(((uintptr)pixelsUnaligned + sizeof(uintptr) + ALIGN - 1) & (-ALIGN)));
// store the unaligned pointer for later release
*((uintptr *)surf.getPixels() - 1) = (uintptr)pixelsUnaligned;
memset(surf.getPixels(), 0, surf.h * surf.pitch);
_offsettedSurf.init(
width, height, surf.pitch,
surf.getBasePtr((surf.w - width) / 2, (surf.h - height) / 2),
surf.format);
}
Screen::~Screen() {
const AtariGraphicsManager::AtariMemFree &freeFunc = _manager->getStRamFreeFunc();
freeFunc((void *)*((uintptr *)surf.getPixels() - 1));
}
void Screen::reset(int width, int height, int bitsPerPixel) {
cursorPositionChanged = true;
cursorSurfaceChanged = true;
cursorVisibilityChanged = false;
clearDirtyRects();
oldCursorRect = Common::Rect();
rez = -1;
mode = -1;
// erase old screen
_offsettedSurf.fillRect(Common::Rect(_offsettedSurf.w, _offsettedSurf.h), 0);
if (_manager->_tt) {
if (width <= 320 && height <= 240) {
surf.w = 320;
surf.h = 240 + 2 * MAX_V_SHAKE;
surf.pitch = 2 * surf.w * bitsPerPixel / 8;
rez = kRezValueTTLow;
} else {
surf.w = 640;
surf.h = 480 + 2 * MAX_V_SHAKE;
surf.pitch = surf.w * bitsPerPixel / 8;
rez = kRezValueTTMid;
}
} else {
mode = VsetMode(VM_INQUIRE) & PAL;
if (_manager->_vgaMonitor) {
mode |= VGA | (bitsPerPixel == 4 ? BPS4 : (hasSuperVidel() ? BPS8C : BPS8));
if (width <= 320 && height <= 240) {
surf.w = 320;
surf.h = 240;
mode |= VERTFLAG | COL40;
} else {
surf.w = 640;
surf.h = 480;
mode |= COL80;
}
} else {
mode |= TV | (bitsPerPixel == 4 ? BPS4 : BPS8);
if (width <= 320 && height <= 200) {
surf.w = 320;
surf.h = 200;
mode |= COL40;
} else if (width <= 320*1.2 && height <= 200*1.2) {
surf.w = 320*1.2;
surf.h = 200*1.2;
mode |= OVERSCAN | COL40;
} else if (width <= 640 && height <= 400) {
surf.w = 640;
surf.h = 400;
mode |= VERTFLAG | COL80;
} else {
surf.w = 640*1.2;
surf.h = 400*1.2;
mode |= VERTFLAG | OVERSCAN | COL80;
}
}
surf.w += 2 * MAX_HZ_SHAKE;
surf.h += 2 * MAX_V_SHAKE;
surf.pitch = surf.w * bitsPerPixel / 8;
}
_offsettedSurf.init(
width, height, surf.pitch,
surf.getBasePtr((surf.w - width) / 2, (surf.h - height) / 2),
surf.format);
}
void Screen::addDirtyRect(const Graphics::Surface &srcSurface, const Common::Rect &rect, bool directRendering) {
if (fullRedraw)
return;
if ((rect.width() == srcSurface.w && rect.height() == srcSurface.h)
|| dirtyRects.size() == 128) { // 320x200 can hold at most 250 16x16 rectangles
//debug("addDirtyRect[%d]: purge %d x %d", (int)dirtyRects.size(), srcSurface.w, srcSurface.h);
dirtyRects.clear();
dirtyRects.emplace(srcSurface.w, srcSurface.h);
oldCursorRect = Common::Rect();
fullRedraw = true;
return;
}
dirtyRects.insert(rect);
if (!oldCursorRect.isEmpty()) {
const Common::Rect alignedOldCursorRect = _manager->alignRect(oldCursorRect);
// we have to check *aligned* oldCursorRect because it is background which gets copied,
// i.e. it has to be up to date even outside the cursor rectangle.
// do it now to avoid complex checking in updateScreenInternal()
if (rect.contains(alignedOldCursorRect)) {
oldCursorRect = Common::Rect();
} else if (rect.intersects(alignedOldCursorRect)) {
if (!directRendering) {
_manager->copyRectToSurface(
*offsettedSurf, _manager->getBitsPerPixel(offsettedSurf->format), srcSurface,
alignedOldCursorRect.left, alignedOldCursorRect.top,
alignedOldCursorRect);
} else {
restoreBackground(alignedOldCursorRect);
}
oldCursorRect = Common::Rect();
}
}
}
void Screen::storeBackground(const Common::Rect &rect) {
const int bitsPerPixel = _manager->getBitsPerPixel(offsettedSurf->format);
if (_cursorBackgroundSurf.w != rect.width()
|| _cursorBackgroundSurf.h != rect.height()
|| _cursorBackgroundSurf.format != offsettedSurf->format) {
_cursorBackgroundSurf.create(rect.width(), rect.height(), offsettedSurf->format);
_cursorBackgroundSurf.pitch = _cursorBackgroundSurf.pitch * bitsPerPixel / 8;
}
Graphics::copyBlit(
(byte *)_cursorBackgroundSurf.getPixels(),
(const byte *)offsettedSurf->getPixels() + rect.top * offsettedSurf->pitch + rect.left * bitsPerPixel / 8,
_cursorBackgroundSurf.pitch, offsettedSurf->pitch,
rect.width() * bitsPerPixel / 8, rect.height(), // fake 4bpp by 8bpp's width/2
offsettedSurf->format.bytesPerPixel);
}
void Screen::restoreBackground(const Common::Rect &rect) {
const int bitsPerPixel = _manager->getBitsPerPixel(offsettedSurf->format);
Graphics::copyBlit(
(byte *)offsettedSurf->getPixels() + rect.top * offsettedSurf->pitch + rect.left * bitsPerPixel / 8,
(const byte *)_cursorBackgroundSurf.getPixels(),
offsettedSurf->pitch, _cursorBackgroundSurf.pitch,
rect.width() * bitsPerPixel / 8, rect.height(), // fake 4bpp by 8bpp's width/2
offsettedSurf->format.bytesPerPixel);
}

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@ -0,0 +1,110 @@
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef BACKENDS_GRAPHICS_ATARI_SCREEN_H
#define BACKENDS_GRAPHICS_ATARI_SCREEN_H
#include <unordered_set>
#include <mint/ostruct.h>
#include "common/rect.h"
#include "graphics/surface.h"
template<>
struct std::hash<Common::Rect>
{
std::size_t operator()(Common::Rect const& rect) const noexcept
{
return 31 * (31 * (31 * rect.left + rect.top) + rect.right) + rect.bottom;
}
};
class AtariGraphicsManager;
class Palette {
public:
void clear() {
memset(data, 0, sizeof(data));
}
uint16 *const tt = reinterpret_cast<uint16*>(data);
_RGB *const falcon = reinterpret_cast<_RGB*>(data);
private:
byte data[256*4] = {};
};
struct Screen {
using DirtyRects = std::unordered_set<Common::Rect>;
Screen(AtariGraphicsManager *manager, int width, int height, const Graphics::PixelFormat &format, const Palette *palette);
~Screen();
void reset(int width, int height, int bitsPerPixel);
// must be called before any rectangle drawing
void addDirtyRect(const Graphics::Surface &srcSurface, const Common::Rect &rect, bool directRendering);
void clearDirtyRects() {
dirtyRects.clear();
fullRedraw = false;
}
void storeBackground(const Common::Rect &rect);
void restoreBackground(const Common::Rect &rect);
Graphics::Surface surf;
const Palette *palette;
bool cursorPositionChanged = true;
bool cursorSurfaceChanged = true;
bool cursorVisibilityChanged = false;
DirtyRects dirtyRects;
bool fullRedraw = false;
Common::Rect oldCursorRect;
int rez = -1;
int mode = -1;
Graphics::Surface *const offsettedSurf = &_offsettedSurf;
int oldScreenSurfaceWidth = -1;
int oldScreenSurfaceHeight = -1;
int oldScreenSurfacePitch = -1;
int oldOffsettedSurfaceWidth = -1;
int oldOffsettedSurfaceHeight = -1;
private:
static constexpr size_t ALIGN = 16; // 16 bytes
enum SteTtRezValue {
kRezValueSTLow = 0, // 320x200@4bpp, ST palette
kRezValueSTMid = 1, // 640x200@2bpp, ST palette
kRezValueSTHigh = 2, // 640x400@1bpp, ST palette
kRezValueTTLow = 7, // 320x480@8bpp, TT palette
kRezValueTTMid = 4, // 640x480@4bpp, TT palette
kRezValueTTHigh = 6 // 1280x960@1bpp, TT palette
};
const AtariGraphicsManager *_manager;
Graphics::Surface _offsettedSurf;
// used by direct rendering
Graphics::Surface _cursorBackgroundSurf;
};
#endif // BACKENDS_GRAPHICS_ATARI_SCREEN_H

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@ -371,6 +371,7 @@ MODULE_OBJS += \
graphics/atari/atari-cursor.o \
graphics/atari/atari-graphics.o \
graphics/atari/atari-graphics-asm.o \
graphics/atari/atari-screen.o \
mixer/atari/atari-mixer.o
endif