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Added small TODO to my currently defunct OSX-COMI-hack
svn-id: r14091
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@ -2774,6 +2774,12 @@ byte *ScummEngine::get2byteCharPtr(int idx) {
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const char *ScummEngine::getGameDataPath() const {
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#ifdef MACOSX
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if (_version == 8 && !memcmp(_gameDataPath.c_str(), "/Volumes/MONKEY3_", 17)) {
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// TODO: The following hack is currently inactive, since Fingolfin
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// removed most calls to getGameDataPath(). This will soon be put
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// back into place once the File::setDefaultDirectory() method is
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// replaced by a more flexible system...
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// Special case for COMI on Mac OS X. The mount points on OS X depend
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// on the volume name. Hence if playing from CD, we'd get a problem.
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// So if loading of a resource file fails, we fall back to the (fixed)
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