Added small TODO to my currently defunct OSX-COMI-hack

svn-id: r14091
This commit is contained in:
Max Horn 2004-06-27 22:19:21 +00:00
parent b8ad54b3af
commit c7f97c0bcb

View File

@ -2774,6 +2774,12 @@ byte *ScummEngine::get2byteCharPtr(int idx) {
const char *ScummEngine::getGameDataPath() const {
#ifdef MACOSX
if (_version == 8 && !memcmp(_gameDataPath.c_str(), "/Volumes/MONKEY3_", 17)) {
// TODO: The following hack is currently inactive, since Fingolfin
// removed most calls to getGameDataPath(). This will soon be put
// back into place once the File::setDefaultDirectory() method is
// replaced by a more flexible system...
// Special case for COMI on Mac OS X. The mount points on OS X depend
// on the volume name. Hence if playing from CD, we'd get a problem.
// So if loading of a resource file fails, we fall back to the (fixed)