GRIM: Removed broken code.

This commit is contained in:
Giulio Camuffo 2011-04-24 22:21:30 +02:00
parent 5ba0641a0d
commit c82daf1437

View File

@ -1288,13 +1288,6 @@ void Actor::clearShadowPlanes() {
void Actor::putInSet(const char *setName) {
_setName = setName;
// In the set "td" there is bruno inside his coffin. Its actor, "/lrtx001/",
// is added to the set but its visibility is kept false, and so it needs
// to be made visible manually.
if (strcmp("", setName)) {
_visible = true;
}
}
bool Actor::inSet(const char *setName) const {