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KYRA: (LoK/Mac) - fix music track map
Looks like an original bug to me. It would miss the track when Malcolm appears after first entering the castle.
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@ -1295,7 +1295,7 @@ const int8 KyraEngine_LoK::_macHQTrackMap[] = {
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23, 40, 38, 35, 28, 21, 41, 15,
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3, 15, 43, 25, 33, 21, 30, 22,
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15, 3, 33, 11, 12, 13, 14, 36,
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36, 36, 3, 3, 44, 3, 3, 45,
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36, 36, 3, 3, 3, 44, 3, 45,
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3, 3, 3, 3, 3, 3, 33, 0
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};
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@ -1307,9 +1307,8 @@ const int8 KyraEngine_LoK::_macLQTrackMap[] = {
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23, 26, 26, 30, 28, 21, 21, 15,
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3, 15, 23, 25, 33, 21, 30, 22,
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15, 3, 33, 11, 12, 13, 14, 22,
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22, 22, 3, 3, 23, 3, 3, 23,
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3, 3, 3, 3, 3, 3, 33, 0,
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0, 1, 39, 26, 31, 30, 33, 33
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22, 22, 3, 3, 3, 23, 3, 23,
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3, 3, 3, 3, 3, 3, 33, 0
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};
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const int KyraEngine_LoK::_macLQTrackMapSize = ARRAYSIZE(KyraEngine_LoK::_macLQTrackMap);
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@ -214,7 +214,7 @@ void SoundMac::playSoundEffect(uint16 track, uint8) {
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}
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bool SoundMac::isPlaying() const {
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return false;
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return _ready && _driver->doCommand(3);
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}
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void SoundMac::beginFadeOut() {
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