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MORTEVIELLE: Some refactoring in Action
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0d4d7a66a9
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c87074f8a8
@ -208,22 +208,31 @@ void MortevielleEngine::fctTake() {
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if (_currBitIndex > 0)
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_coreVar._faithScore += 3;
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if (_obpart) {
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if (_coreVar._currPlace == PURPLE_ROOM)
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switch (_coreVar._currPlace) {
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case PURPLE_ROOM:
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_coreVar._purpleRoomObjectId = 0;
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if (_coreVar._currPlace == ATTIC) {
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break;
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case ATTIC:
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if (_coreVar._atticBallHoleObjectId == _caff)
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_coreVar._atticBallHoleObjectId = 0;
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if (_coreVar._atticRodHoleObjectId == _caff)
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_coreVar._atticRodHoleObjectId = 0;
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}
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if (_coreVar._currPlace == CELLAR)
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break;
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case CELLAR:
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_coreVar._cellarObjectId = 0;
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if (_coreVar._currPlace == CRYPT)
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break;
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case CRYPT:
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_coreVar._cryptObjectId = 0;
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if (_coreVar._currPlace == SECRET_PASSAGE)
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break;
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case SECRET_PASSAGE:
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_coreVar._secretPassageObjectId = 0;
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if (_coreVar._currPlace == WELL)
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break;
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case WELL:
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_coreVar._wellObjectId = 0;
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break;
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default:
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break;
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}
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_menu->unsetSearchMenu();
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_obpart = false;
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prepareDisplayText();
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@ -258,38 +267,54 @@ void MortevielleEngine::fctTake() {
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if (_currBitIndex > 0)
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_coreVar._faithScore += 3;
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_crep = 997;
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if ((_coreVar._currPlace == PURPLE_ROOM) && (_coreVar._purpleRoomObjectId != 0))
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putInHand(_coreVar._purpleRoomObjectId);
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if ((_coreVar._currPlace == ATTIC) && (_num == 1) && (_coreVar._atticBallHoleObjectId != 0)) {
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putInHand(_coreVar._atticBallHoleObjectId);
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if ((_crep != 997) && (_crep != 139))
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displayAnimFrame(2, 7);
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}
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if ((_coreVar._currPlace == ATTIC) && (_num == 2) && (_coreVar._atticRodHoleObjectId != 0)) {
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putInHand(_coreVar._atticRodHoleObjectId);
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if ((_crep != 997) && (_crep != 139))
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displayAnimFrame(2, 6);
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}
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if ((_coreVar._currPlace == CELLAR) && (_coreVar._cellarObjectId != 0)) {
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putInHand(_coreVar._cellarObjectId);
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if ((_crep != 997) && (_crep != 139))
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displayAnimFrame(2, 2);
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}
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if ((_coreVar._currPlace == CRYPT) && (_coreVar._cryptObjectId != 0))
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putInHand(_coreVar._cryptObjectId);
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if ((_coreVar._currPlace == SECRET_PASSAGE) && (_coreVar._secretPassageObjectId != 0)) {
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putInHand(_coreVar._secretPassageObjectId);
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if ((_crep != 997) && (_crep != 139)) {
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_crep = 182;
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displayAnimFrame(2, 1);
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switch (_coreVar._currPlace) {
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case PURPLE_ROOM:
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if (_coreVar._purpleRoomObjectId != 0)
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putInHand(_coreVar._purpleRoomObjectId);
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break;
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case ATTIC:
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if ((_num == 1) && (_coreVar._atticBallHoleObjectId != 0)) {
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putInHand(_coreVar._atticBallHoleObjectId);
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if ((_crep != 997) && (_crep != 139))
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displayAnimFrame(2, 7);
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} else if ((_num == 2) && (_coreVar._atticRodHoleObjectId != 0)) {
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putInHand(_coreVar._atticRodHoleObjectId);
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if ((_crep != 997) && (_crep != 139))
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displayAnimFrame(2, 6);
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}
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break;
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case CELLAR:
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if (_coreVar._cellarObjectId != 0) {
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putInHand(_coreVar._cellarObjectId);
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if ((_crep != 997) && (_crep != 139))
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displayAnimFrame(2, 2);
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}
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break;
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case CRYPT:
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if (_coreVar._cryptObjectId != 0)
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putInHand(_coreVar._cryptObjectId);
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break;
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case SECRET_PASSAGE:
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if (_coreVar._secretPassageObjectId != 0) {
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putInHand(_coreVar._secretPassageObjectId);
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if ((_crep != 997) && (_crep != 139)) {
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_crep = 182;
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displayAnimFrame(2, 1);
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}
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}
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break;
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case WELL:
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if (_coreVar._wellObjectId != 0) {
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putInHand(_coreVar._wellObjectId);
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if ((_crep != 997) && (_crep != 139))
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displayAnimFrame(2, 1);
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}
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break;
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default:
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break;
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}
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if ((_coreVar._currPlace == WELL) && (_coreVar._wellObjectId != 0)) {
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putInHand(_coreVar._wellObjectId);
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if ((_crep != 997) && (_crep != 139))
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displayAnimFrame(2, 1);
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}
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if ((_crep != 997) && (_crep != 182) && (_crep != 139))
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_crep = 999;
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}
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