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PEGASUS: Implement Item::getDragSprite()
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@ -27,7 +27,9 @@
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#include "common/stream.h"
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#include "pegasus/constants.h"
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#include "pegasus/elements.h"
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#include "pegasus/pegasus.h"
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#include "pegasus/surface.h"
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#include "pegasus/items/item.h"
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#include "pegasus/items/itemlist.h"
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@ -266,4 +268,22 @@ ItemStateInfo Item::readItemState(Common::SeekableReadStream *stream) {
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return info;
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}
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Sprite *Item::getDragSprite(const tDisplayElementID id) const {
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PegasusEngine *vm = (PegasusEngine *)g_engine;
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Sprite *result = new Sprite(id);
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SpriteFrame *frame = new SpriteFrame();
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frame->initFromPICTResource(vm->_resFork, _itemInfo.dragSpriteNormalID);
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result->addFrame(frame, 0, 0);
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if (_itemInfo.dragSpriteNormalID != _itemInfo.dragSpriteUsedID) {
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frame = new SpriteFrame();
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frame->initFromPICTResource(vm->_resFork, _itemInfo.dragSpriteUsedID);
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}
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result->addFrame(frame, 0, 0);
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result->setCurrentFrameIndex(0);
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return result;
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}
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} // End of namespace Pegasus
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@ -274,6 +274,8 @@ enum tItemType {
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kBiochipItemType
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};
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class Sprite;
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/*
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Item is an object which can be picked up and carried around.
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@ -313,8 +315,7 @@ public:
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void getInfoRightTimes(TimeValue&, TimeValue&) const;
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TimeValue getSharedAreaTime() const;
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//TODO
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//MMSprite* GetDragSprite(const tDisplayElementID) const;
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Sprite *getDragSprite(const tDisplayElementID) const;
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/*
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select -- called when this item becomes current. Also called when the inventory
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