TITANIC: Adding stub methods to CGameObject

This commit is contained in:
Paul Gilbert 2016-06-27 08:28:10 -04:00
parent e161a3d207
commit c87a6e212a
4 changed files with 74 additions and 21 deletions

View File

@ -869,17 +869,6 @@ CMailMan *CGameObject::getMailMan() const {
return dynamic_cast<CMailMan *>(getDontSaveChild(CMailMan::_type));
}
CStarControl *CGameObject::getStarControl() const {
CStarControl *starControl = static_cast<CStarControl *>(getDontSaveChild(CStarControl::_type));
if (!starControl) {
CViewItem *view = getGameManager()->getView();
if (view)
starControl = starControl = static_cast<CStarControl *>(view->findChildInstanceOf(CStarControl::_type));
}
return starControl;
}
CTreeItem *CGameObject::getDontSaveChild(ClassDef *classDef) const {
CProjectItem *root = getRoot();
if (!root)
@ -892,11 +881,6 @@ CTreeItem *CGameObject::getDontSaveChild(ClassDef *classDef) const {
return dontSave->findChildInstanceOf(classDef);
}
CRoomItem *CGameObject::getRoom() const {
CGameManager *gameManager = getGameManager();
return gameManager ? gameManager->getRoom() : nullptr;
}
CRoomItem *CGameObject::getHiddenRoom() const {
CProjectItem *root = getRoot();
return root ? root->findHiddenRoom() : nullptr;
@ -1043,6 +1027,25 @@ void CGameObject::resetMail() {
mailMan->resetValue();
}
/*------------------------------------------------------------------------*/
CRoomItem *CGameObject::getRoom() const {
CGameManager *gameManager = getGameManager();
return gameManager ? gameManager->getRoom() : nullptr;
}
CNodeItem *CGameObject::getNode() const {
CGameManager *gameManager = getGameManager();
return gameManager ? gameManager->getNode() : nullptr;
}
CViewItem *CGameObject::getView() const {
CGameManager *gameManager = getGameManager();
return gameManager ? gameManager->getView() : nullptr;
}
/*------------------------------------------------------------------------*/
void CGameObject::petAddToCarryParcel(CGameObject *obj) {
CPetControl *pet = getPetControl();
if (pet) {
@ -1150,6 +1153,31 @@ void CGameObject::petUnlockInput() {
/*------------------------------------------------------------------------*/
CStarControl *CGameObject::getStarControl() const {
CStarControl *starControl = static_cast<CStarControl *>(getDontSaveChild(CStarControl::_type));
if (!starControl) {
CViewItem *view = getGameManager()->getView();
if (view)
starControl = starControl = static_cast<CStarControl *>(view->findChildInstanceOf(CStarControl::_type));
}
return starControl;
}
void CGameObject::starFn1(int v) {
CStarControl *starControl = getStarControl();
if (starControl)
starControl->fn1(v);
}
void CGameObject::starFn2() {
CStarControl *starControl = getStarControl();
if (starControl)
starControl->fn4();
}
/*------------------------------------------------------------------------*/
void CGameObject::startTalking(const CString &npcName, uint id, CViewItem *view) {
CTrueTalkNPC *npc = static_cast<CTrueTalkNPC *>(getRoot()->findByName(npcName));
startTalking(npc, id, view);

View File

@ -289,11 +289,6 @@ protected:
*/
CTreeItem *getDontSaveChild(ClassDef *classDef) const;
/**
* Return the current room
*/
CRoomItem *getRoom() const;
/**
* Returns the special hidden room container
*/
@ -529,6 +524,23 @@ public:
bool compareRoomFlags(int mode, uint flags1, uint flags2);
/*--- CGameManager Methods ---*/
/**
* Return the current room
*/
CRoomItem *getRoom() const;
/**
* Return the current node
*/
CNodeItem *getNode() const;
/**
* Return the current room
*/
CViewItem *getView() const;
/*--- CPetControl Methods ---*/
/**
@ -624,6 +636,9 @@ public:
*/
CStarControl *getStarControl() const;
void starFn1(int v);
void starFn2();
/*--- CTrueTalkManager Methods ---*/
/**

View File

@ -57,4 +57,12 @@ void CStarControl::fn3() {
warning("CStarControl::fn3");
}
void CStarControl::fn1(int v) {
warning("CStarControl::fn1");
}
void CStarControl::fn4() {
warning("CStarControl::fn4");
}
} // End of namespace Titanic

View File

@ -53,7 +53,9 @@ public:
*/
virtual void load(SimpleFile *file);
void fn1(int v);
void fn3();
void fn4();
};
} // End of namespace Titanic