mirror of
https://github.com/libretro/scummvm.git
synced 2025-01-27 13:42:02 +00:00
Started work on the Mouse class.
svn-id: r41840
This commit is contained in:
parent
36fd17d499
commit
c87f05b14c
@ -38,6 +38,7 @@
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#include "draci/font.h"
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#include "draci/sprite.h"
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#include "draci/screen.h"
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#include "draci/mouse.h"
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namespace Draci {
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@ -65,6 +66,7 @@ int DraciEngine::init() {
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// Initialize graphics using following:
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initGraphics(kScreenWidth, kScreenHeight, false);
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_mouse = new Mouse(this);
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_screen = new Screen(this);
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_font = new Font();
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@ -208,10 +210,8 @@ int DraciEngine::go() {
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switch (event.type) {
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case Common::EVENT_QUIT:
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quit = true;
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case Common::EVENT_MOUSEMOVE:
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_system->warpMouse(event.mouse.x, event.mouse.y);
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default:
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break;
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_mouse->handleEvent(event);
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}
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}
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_screen->copyToScreen();
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@ -30,6 +30,7 @@
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#include "engines/engine.h"
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#include "engines/advancedDetector.h"
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#include "draci/mouse.h"
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#include "draci/screen.h"
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#include "draci/font.h"
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@ -48,6 +49,7 @@ public:
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Font *_font;
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Screen *_screen;
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Mouse *_mouse;
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private:
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Common::RandomSource _rnd;
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@ -8,7 +8,8 @@ MODULE_OBJS := \
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font.o \
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sprite.o \
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screen.o \
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surface.o
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surface.o \
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mouse.o
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MODULE_DIRS += \
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engines/draci
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85
engines/draci/mouse.cpp
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85
engines/draci/mouse.cpp
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@ -0,0 +1,85 @@
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#include "draci/draci.h"
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#include "draci/mouse.h"
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namespace Draci {
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Mouse::Mouse(DraciEngine *vm) {
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_x = 0;
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_y = 0;
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_lButton = false;
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_rButton = false;
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_cursorNum = kNormalCursor;
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_vm = vm;
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}
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void Mouse::handleEvent(Common::Event event) {
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_x = (uint16) event.mouse.x;
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_y = (uint16) event.mouse.y;
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switch (event.type) {
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case Common::EVENT_LBUTTONDOWN:
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debugC(6, kDraciGeneralDebugLevel, "Left button down (x: %u y: %u)", _x, _y);
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_lButton = true;
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break;
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case Common::EVENT_LBUTTONUP:
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debugC(6, kDraciGeneralDebugLevel, "Left up down (x: %u y: %u)", _x, _y);
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_lButton = false;
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break;
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case Common::EVENT_RBUTTONDOWN:
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debugC(6, kDraciGeneralDebugLevel, "Right button down (x: %u y: %u)", _x, _y);
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_rButton = true;
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break;
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case Common::EVENT_RBUTTONUP:
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debugC(6, kDraciGeneralDebugLevel, "Right button up (x: %u y: %u)", _x, _y);
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_rButton = false;
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break;
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case Common::EVENT_MOUSEMOVE:
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setPosition(_x, _y);
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break;
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default:
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break;
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}
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}
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void Mouse::cursorOn() {
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CursorMan.showMouse(true);
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}
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void Mouse::cursorOff() {
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CursorMan.showMouse(false);
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}
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void Mouse::setPosition(uint16 x, uint16 y) {
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_vm->_system->warpMouse(x, y);
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}
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// FIXME: stub
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void Mouse::setCursorNum(CursorType cursorNum) {
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}
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}
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68
engines/draci/mouse.h
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68
engines/draci/mouse.h
Normal file
@ -0,0 +1,68 @@
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#ifndef DRACI_MOUSE_H
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#define DRACI_MOUSE_H
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#include "common/events.h"
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#include "graphics/cursorman.h"
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namespace Draci {
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enum CursorType {
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kNormalCursor, kArrowCursor1,
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kArrowCursor2, kArrowCursor3,
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kArrowCursor4, kDialogCursor,
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kHighlightedCursor, kMainMenuCursor
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};
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class DraciEngine;
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class Mouse {
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public:
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Mouse(DraciEngine *vm);
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~Mouse() {};
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void handleEvent(Common::Event event);
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void cursorOn();
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void cursorOff();
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void setPosition(uint16 x, uint16 y);
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void setCursorNum(CursorType cursorNum);
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CursorType getCursorNum() { return _cursorNum; }
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bool lButtonPressed() { return _lButton; }
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bool rButtonPressed() { return _rButton; }
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uint16 getPosX() { return _x; }
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uint16 getPosY() { return _y; }
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private:
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uint16 _x, _y;
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bool _lButton, _rButton;
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CursorType _cursorNum;
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DraciEngine *_vm;
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};
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}
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#endif // DRACI_MOUSE_H
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