SUPERNOVA: Fix usage of uninitialized variables

This commit is contained in:
Thierry Crozat 2017-11-05 18:36:17 +00:00
parent 3f2c0673e4
commit c8c6eeb974

View File

@ -313,6 +313,10 @@ void GameManager::initState() {
_processInput = false;
_guiEnabled = true;
_animationEnabled = true;
_mouseClicked = false;
_keyPressed = false;
_mouseX = -1;
_mouseY = -1;
_mouseField = -1;
_inventoryScroll = 0;
_oldTime = 0;