Updates: Full Throttle INSANE, Simon thing stuff, FOTAQ/BS1/BS2 should be completable apart from cutscenes in the Swords.

svn-id: r11900
This commit is contained in:
James Brown 2003-12-25 05:30:23 +00:00
parent 01c4fd955c
commit c8d0708d93

13
NEWS
View File

@ -3,9 +3,9 @@ For a more comprehensive changelog for the latest experimental CVS code, see:
0.5.7(CVS) (2003-??-??)
New Games:
- Added Broken Sword 1 engine, unsupported Work in Progress
- Added Broken Sword 2 engine, game is supported and completable (?)
- Added Flight of the Amazon Queen engine, unsupported Work in Progress
- Added Broken Sword 1 engine, Cutscene support pending...
- Added Broken Sword 2 engine. Cutscene support pending...
- Added Flight of the Amazon Queen engine
- Added support for V1 SCUMM games 'Maniac Mansion' and 'Zak McKracken'
General:
@ -20,14 +20,15 @@ For a more comprehensive changelog for the latest experimental CVS code, see:
and plugin capabilities
Simon:
- Added data files decoder for Amiga disk versions.
- Added support for inventory graphics in Amiga versions.
- Fixed brief freezes in simon1dos
- Added data files decoder for Amiga disk versions
- Added support for inventory graphics in Amiga versions
- Fixed various brief freezes
- Fixed minor glitches in load/save dialog in non-English versions
- Fixed missing inventory arrows in some versions of Simon the Sorcerer 1
SCUMM:
- Many, Many, Many SCUMM game engine fixes. Many of them. And that's a lot.
- Added initial INSANE support for Full Throttle 'action sequences'
- Added option to choose between Adlib, PCjr and PC Speaker in earlier games.
- Added Adlib support for indy3ega and loom (ega)
- Added MIDI support for loom (ega), monkeyega and monkeyvga.